CG数据库 >> Gumroad - Deformation of Cars in Unreal Engine 4

Gumroad - Deformation of Cars in Unreal Engine 4

Gumroad - 虚幻4引擎项目:汽车损坏

视频效果:http://vimeo.com/152619829

An unreal engine 4 project that has destructible cars in them. Use this project to just play around and have fun.

According to the author, current problems with the project:

- Cars can’t collide with each other (fixable but will take some work).

- Deformation is a bit unpredictable and objects need to be heavy to

have real impact. (fixeable but would require to change all the

paramaters)

- Some missing elements on the car.

- Very performance heavy with 6+ cars on scene.

- Not user friendly and creating a different car would require making

the system again from scratch, because everything depends on the mesh.

There is no way to create a “generate” button.

- All elements in this project are textured using substance painter. The

wrinkle effect in the normals is done with a dynamic material that

blends in a normal when a hit is registered.

- Each bendable material is unwrapped in a way that the main wrinkle

texture used for all materials makes sense.Same for the paint that gets

destroyed.

- Dynamic materials are not really hard to pull of in UE4. Some quick reading in the UE4 documentation tells everything.

Gumroad - Deformation of Cars in Unreal Engine 4的图片1

发布日期: 2016-9-9