digitaltutors-Sculpting Human Skin in ZBrush
digitaltutors-在ZBrush雕刻人类皮肤
When building human characters, the skin quality can play an important role in defining the character and adding to its realism.
在构建人类角色的时候,皮肤质量能扮演一个重要角色在增加它的真实度方面。
In this course we will go over several tools and techniques you can use to create the effect of skin on your characters.
在这个课程中,我们将复习几个工具和技术可以用来创建皮肤的效果在你的角色上。
We will talk about using alphas to apply detail to the models.
我们将讨论使用alphas赋予模型的细节。
We will also look at the use of Noise in quick overall applications of default skin bump as well as custom patterns that can be created procedurally or by the artist.
我们也会看看使用噪波快速生成皮肤凹凸以及自定义图案。
We will also talk about sculpting wrinkles in specific areas and adding irregularities to the skin to add character.
我们还将讨论雕刻皱纹在特定区域和添加皮肤添加瑕疵。
In the end, you'll have a lot of options for adding skin detail at an appropriate level using a number of techniques.
最终,你将添加皮肤细节在适当的级别使用各种技术。
发布日期: 2013-1-24