CG数据库 >> Viscorbel - 4 Seasons

Viscorbel - 4 Seasons

This advanced video tutorial will guide you through the process of  creating a beautiful exterior scene and transforming it into 4 different  seasons!

We will start with a basic untextured 3d model + topography data and create materials and environment from scratch.

这集高级的视频教程将引导您创造一个美丽的外景,并将其转化成4种不同的季节!

我们将始于创建基本无纹理的三维模型+地形数据,从头开始创建材质和环境。

Viscorbel - 4 Seasons的图片1

Once you have your basic scene ready it only takes 30-60 minutes to  transform it into a different season, all thanks to a few very useful  techniques.

Here is a short list of the topics i will discuss

一旦你有你的基本场景准备好,只需要30-60分钟,把它改造成一个不同的季节,这一切都归功于几个非常有用的技术。

下面是我将讨论的话题的一个简短的清单

Using SplineLand plugin for terrain modelin

使用地形modelin

SplineLand

插件

Texturing the house

给房子

贴图

Texturing huge environments using selective subdivisions and vertex painting

贴图巨大的环境使用选择性的细分和顶点绘制

Grass scattering techniques for large areas

大面积的草地种植技术

Using GrowFX vertex colors to create beautiful fall trees and frosty winter trees

使用GrowFX顶点的色彩营造美丽的秋天的树木和严冬树

ForestPro color map for advanced realism

高级的模拟现实用ForestPro彩色贴图

Modeling snow manually and with the Snowflow Pro plugin

手动建模雪和用Snowflow插件

Simple but great looking HDRI lighting setup

看起来简单,但强大的HDRI照明设置

Photoshop post-production techniques

Photoshop的后期制作技术

… and much more!

...以及更多!

发布日期: 2013-4-8