AskVideo.com: Game Audio 102 Implementing Audio in Unity
AskVideo.com 的 教程:Unity里的游戏音效教程
由Ask Video 公司出品的Ask Video Game Audio 102 Implementing Audio in Unity
Tutorial教学,在Unity游戏中实现音频教学。
时长:126分钟,2012年10月23号最新释
放
Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。
作为一个
完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。
游戏音频环绕声!
和斯科特一起了解Unity游戏的疯狂,让你的3D音效为游戏注
入令人兴奋的世界!
游戏音效是多方面的。
它是不断变化的角度,转移情绪的强度完全根据最终用户的互
动性。
在现实中,游戏的音效设计师发明了一个惊人的阵列的软件工具和音频技术,掌
握和实施这个虚拟的最终用户体验。
这是一个新的声音和音乐的思考方式,它的独特类
型和虚拟音频世界。
Game Audio is multidimensional. It is constantly changing perspective and shifting emotional intensity based entirely upon the interactivity of the end user – at least that's how it seems. In reality, the game audio designer invents this virtual end user experience by mastering and implementing a stunning array of software tools and audio techniques. This is a new way of thinking about sound and music, and it's unique to this genre's virtual audio world.
So where do you begin? Well, like any other skilled endeavor, you've got to master the tools of the trade. That's where Unity comes in! Unity is an amazing, self-contained game designer’s universe where every aspect of a game, including audio, can be designed, controlled and set into motion!
This course, by Unity master Scott Looney, gives you a great introduction to how Unity manipulates audio and, BTW, it's pretty deep!
Scott starts off this course by showing you Unity in action. He takes you on a virtual fly-through, explaining, all along the way, the basics of Unity’s sonic manipulation toolkit. Throughout this 27-tutorial exploration you'll learn all kinds of techniques like: constructing Ambiences, Reverb Zones, Sound and cool Music Triggering Techniques and even some pretty advanced Scripting. So plant yourself into your most comfortable chair and watch, listen and learn how you can implement audio in Unity!
Be sure to keep checking back as we continue to expand our collection of groundbreaking courses in Game Audio!
教程内容:
1
Introduction (04:14)
2
Downloading & Installing Unity (02:45)
3
The Unity Project (04:19)
4
Importing your Assets (05:24)
5
Audio Source vs. Audio Listener (05:18)
6
Flythrough Mode (07:05)
7
More Audio Source Config. (03:15)
8
More Ambiences & Saving Settings (05:02)
9
Arrays & First Person Controller (04:08)
10
Reverb Zones (06:57)
11
Scripting in Unity (06:31)
12
Using Variables in Your Scripts (05:47)
13
Setting Up a Trigger (06:38)
14
Using 'OnTriggerExit' (03:57)
15
Turning an Object On & Off (06:29)
16
Booleans & Conditionals (07:30)
17
Triggering Random Music Clips (03:42)
18
Setting Up a Remotely Triggered Sound (04:11)
19
Why Messaging Is Important (06:08)
20
Music Triggering in a Game (02:53)
21
Testing the Music Scripting (03:31)
22
Troubleshooting & Best Practices (04:33)
23
The WebPlayer Build (03:19)
24
Testing & Reducing Your Build Size (03:08)
25
Learning More On Unity (06:44)
26
The Asset Store (00:43)
发布日期: 2013-7-22