CG数据库 >> MultiScatter

MultiScatter 1.1.0.18a EN CN x86 x64

MultiScatter 1.1.09c

MultiScatter v1.2.0.12 x64 for max2013 & 2014

MultiScatter v1.2.0.12 x64 for max2013 & 2014 only for VRay3

MultiScatter_1.2.0.12(2014_64bit) VR3 chinese

Multiscatter 1.2.0.3 for 3ds Max 2011 - 2013 - Win64

MultiScatter_1.2.0.3(2014_64bit)_setup_reconditeness 汉化版

MultiScatter 1.3.1.3a x64 for max2013 & 2014

MultiScatter 1.3.1.3a x64 for Vray 3.0 max 2010-2014

MultiScatter For 3dsmax - 1.3.6.9(2014-2017)

MultiScatter让VRay和Mentalray生成大量的数组对象,创建森林甚至整个城市在眨眼间。

MultiScatter 是一款全新的运行在 3dsMax 的强大的大型场景渲染插件,它也能够与 Vray 兼容一起使用,同时也能够支持 Mental Ray 的渲染操作,并且还能支持多核处理。

MultiScatter is a new product, based on VRayScatter technology its designed to work not only with V-Ray but with Mental Ray too.

New in MultiScatter: multi-core  processing support! It uses all  available CPU cores and therefore runs  much quicker than VRayScatter  which can only use one CPU core. And more!

MultiScatter allows VRay and Mentalray to generate huge amount of objects in array.

The support for 64-bit systems allows MultiScatter to create and submit   for render, for example, forest or even a city in a blink of an eye.

Quick render time generation of objects with optimized RAM management makes process of scene creation as easy as ABC.

MultiScatter的图片1

发布日期: 2014-10-13