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Lynda - Rendering Interiors in Maya

Lynda - Maya 室内渲染教程

Light has more qualities than you think: temperature, brightness, and  diffusion, just to name three. When it comes to replicating it in the  digital world, you need strong materials and lighting tools, and Maya  offers both. Learn how to replicate three unique lighting setups in  interior scenes, starting with direct daylight. After you produce the  daylight renderings, Adam Crespi shows how to light the scene with  interior lights suitable for night or dusk shots, and then use sky  portals to create soft indirect light that blooms through the windows.  He follows up with rendering specular, mask, and ambient occlusion  passes, and then shows how to composite the renderings in both Adobe  After Effects and The Foundry Nuke.

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发布日期: 2014-5-7