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CG Society - Fluid Effects Using Houdini 13

CG Society

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Houdini 13 制作流体效果

教程将

提高

使用

Houdini 13

模拟

流体

制作

生产出

质量

动态

仿真

Spencer Lueders returns with his new, content packed Houdini course. This CGWorkshop will take you to the next

level using Houdini to simulate fluids, fire and smoke and will teach you the secondary elements required to

produce high quality, dynamic simulations.

Starting with the basics of voxels you will learn about smoke solvers, micro solvers and the Pyro Solver. You

will then move on to gain a firm understanding of the Houdini FLIP Solver, particle manipulation and

heuristics while working on your own simulation projects.

This course will fill quickly as it is the perfect next-step for the many students who have worked with

Spencer on any of his previous, highly successful CGWorkshops

CG Society - Fluid Effects Using Houdini 13的图片1

发布日期: 2014-6-18