【更新方法】1.先安装Cinema 4D R20原版软件Win/Mac(点击下载)2.打开C4D软件,将下载的离线安装包解压后的c4d20028upd.c4dupdate文件拖到C4D界面中即可进行离线更新。
(离线补丁下载:官网下载)3.完成升级,使用软件。
Cinema 4D R20.028 更新日志:This is the service update 20.
028 for Cinema 4D and BodyPaint 3D R20.
This update is highly recommended for all R20 users.
New Improvements in This ReleaseFixed an issue with overwriting the content of folders named “work” on macOS.
Older Improvements in Previous UpdatesBodyPaintFixed an issue with large textures in BodyPaint 3DFixed an issue where Projection Painting no longer worked after moving the cameraC++ APIFixed several instances of missing API documentationFixed an issue with unnecessary definesFixed an issue in the cinema4dsdk exampleFixed an issue with BlockArrayFixed an issue with the maxon::Quaternion classFixed an issue with the maxon::Complex classFixed an issue with accessing image format settingsFixed an issue with missing AutoLocker classCharacter AnimationFixed a stability issue with weight painting after undoFixed an issue in the CAWeightMgr Python classFixed an issue with the Weight Manager’s user interfaceFixed an issue with the Cluster deformerColor ChooserFixed an issue with the Color ChooserFixed a stability issue when calling ColorSwatchGroup.AddColor()Fixed an issue where Pick Color From Screen returns an incorrect valueFixed an issue where ColorSwatchGroup.GetColor() returns a SystemErrorFixed an issue with the ColorSwatchData.Load() Python functionFixed an issue with the ColorSwatchData.AddGroup() Python functionDynamicsFixed an issue with Dynamics Body’s Aerodynamics settingsExchangeFixed an issue with the Time Remapping of an Alembic Morph tagFixed some issues with the Frame parameter of an Alembic Morph tagFixed an issue where several animation parameters of the Alembic Morph tag were non-functionalFixed an issue with baking an Alembic objectFixed a stability issue with Bake as AlembicFixed an issue with Bake as Alembic not baking Field objectsFixed an issue with Use Animation of an Alembic objectFixed a stability issue with Bake as Alembic + DeleteFixed an issue with the Heal and Stitch Modifications of the STEP import settingsFixed an issue with the Combine Modifications of the STEP import settingsFixed an issue with incompatible SOLIDWORKS filesFixed an issue with the Stitch Modifications of the STEP import settingsFixed an issue with empty folders that are created when importing SketchUp filesFixed an issue with the SketchUp import generating not needed Null objectsFixed an issue with opening Exchange files when the folder path has special charactersFixed an issue with the Send project back… command of BodyPaint 3DFixed an issue with the Import and Export of preferencesFixed an issue with the Substance Engine not being loaded when Cinema 4D is installed under a path with a non-ascii characterFixed a refresh issue when using baked Vertex MapsBodyPaint Exchange Plugin updated to Maya 2018BodyPaint Exchange Plugin updated to 3ds Max 2019Fixed an issue with the Presets of the OBJ exportHairFixed a stability issue with rendering Hair objects to the Picture Viewer or ViewportHelp BrowserFixed an issue with using a different language documentation than the one installedInterfaceFixed an issue with the HUD display of Field’s Color Mode settingFixed an issue with Handles and Spherical or Cylindrical mapping in the ViewportFixed an issue with the Gradient preview in ViewportFixed an issue with some misspelled attributes of the Volume BuilderFixed an issue with deleting the Filename of IES LightFixed an issue with the localization of the Nodes CommanderFixed an issue with the dimensions of the Field listFixed an issue with missing Knot icons of the Gradient textureFixed an issue with the File Formats of Render Settings and Picture ViewerFixed an issue with the labeling of Knots within the Gradient barFixed an issue with Ctrl+s triggering a zoom in the GradientMaterialFixed an issue with handling the Knots of the Gradient textureFixed an issue with rotating the Material PreviewFixed an issue with the Layer Fresnel of a PBR MaterialFixed an issue with an incorrect Material PreviewMaterial NodeFixed an issue with multi-editing Node materialsFixed an issue with previewing projection in Node materialsFixed an issue with the Displacement Height of Node materialsFixed an issue with adding a color using Add LayerFixed an issue with the Shape Input of the Scatter NodeFixed an issue with the Projection DisplayFixed an issue with the Interpolation of the Gradient NodeFixed an issue with closing the Nodes CommanderFixed an issue with Node materials assigned to a Sky objectFixed an issue with the Set as Start Node command not updating the Attribute ManagerFixed an issue with MoGraph indices not working in Multi-Instance modeFixed an issue with navigating within the Material EditorFixed an issue with the Pick Color from Screen command in Node EditorFixed an issue with the Reload All Textures command and Node materialsFixed an issue with the functionality of the Set Solo Node / Port commandFixed an issue with the Trace Ray Node and Standard RendererFixed an issue with connecting incompatible Node inputs and outputsFixed an issue with deleting IOR Presets within an Uber materialFixed an issue with the Preview of the Any/All nodeFixed an issue with Team Render and the Cutout MaterialFixed an issue with the User Interface of Nodes PresetsFixed an issue with importing AssetsFixed an issue with Undo/Redo within the Node EditorFixed an issue with Copy/Paste Node materials and their corresponding Assets stored within the sceneFixed an issue with the Node previewFixed an issue with the default value of the Length NodeFixed an issue with the Color Picker returning incorrect valuesFixed an issue with incorrectly named NodesFixed an issue with importing Assets to Assets listFixed an issue with the Group Nodes commandFixed an issue with a missing Data Type within the Switch NodeFixed an issue with the default value of Uber material’s Diffuse ColorFixed an issue with undoing changes in an Uber materialFixed an issue with the Blend modes of Layer NodeFixed an issue with the Layer Set within the Image generatorFixed an issue with Show Layer Content within the Layer SetFixed an issue with the Assets listFixed an issue with the Presets of the Transparency inputFixed an issue with the PSD format and Node materialsFixed an issue with Add and Remove Inputs of Node materials within Material EditorFixed an issue with the Intensity port of the Emission NodeFixed an issue with gradients in the Falloff node not displaying correctlyFixed an issue where the Uber Material preview scene changed after adjusting parametersFixed an issue where color changes to Gradient knots could not be undoneFixed an issue where Nodes in Solo mode caused an incorrect display in the ViewportFixed an issue where a Node preset was using World coordinatesFixed an issue with an image file missing in the Image Processing assetFixed an issue with changing the data type in nodes increasing memory consumptionFixed an issue with Takes and color valuesFixed an issue with Gradient nodesMaterial ManagerFixed an issue that caused an incorrect arrow navigation behaviorMotion TrackerFixed an issue that prevented navigating the scene while retracking a Manual TrackFixed an issue where Select All included only the top hierarchy level of the Track ListFixed some issues with Manual Tracks starting before setting up parameters or positionFixed an issue with the Delete Auto Tracks functionFixed an issue with the Object Tracker Prefix functionChanged the default Axis of the Planar Constraint to YFixed an issue with the handling of the Track Color Filter slidersFixed an issue with the Error Thresholds for Virtual Keyframes in the Object TrackerFixed an issue with undoing the creation of Keys individuallyFixed an issue with the available settings for Virtual Keyframes in the Object TrackerFixed an issue with parameter editing for multiple selected Tracks in the Object TrackerFixed an issue with the camera navigation in 2D Mode when Motion Tracker is deactivatedFixed an issue with accidental Track selection while navigating the cameraFixed an issue with Tracking being triggered by using the Lock / Unlock functionFixed an issue with toggling the 2D Tracks mode from the Motion Tracker menuFixed an issue with using the Arrow keys to move TracksFixed an issue with the cursor not showing the selected toolFixed an issue with the names of Color Filter presets not changing after modifying the settingsFixed an issue with the Graph View of the Motion Tracker not displaying TrimsFixed an issue with the Rekey Magnifier appearing brieflyFixed a stability issue with the Generate Mesh function for ReconstructionModelingFixed an issue with Volumes and SplinesFixed a performance issue with the Volume LoaderFixed a performance issue with complex Volume sequencesFixed an issue with Volume Builder’s Perfect Primitive optionFixed an issue with using a MoSpline inside a Volume BuilderFixed a refresh issue with the Volume Builder in ViewportFixed an issue with the Reshape Filter and the Volume BuilderFixed an issue with the representation of Volume Builder’s child objects in the TimelineFixed an issue with animating a Random Field inside a Volume BuilderFixed an issue with the VolumeCommandData documentationFixed an issue with importing Volume objectsFixed an issue with handling VolumeObject in PythonFixed an issue with using multiple MoSpline objects inside a Volume BuilderFixed an issue with the Volume Mesher and Phong shadingFixed some stability issues with loading VolumesFixed a performance issue with loading VolumesFixed an issue with Volumes and Quick Shading in ViewportFixed an issue with the Volume Mesher and the Fit to Parent command of a Deformer objectFixed a stability issue with Volume Builder’s Voxel SizeFixed an issue with saving Volumes in the same folderFixed a refresh issue with Volume Builder’s child objectsFixed an issue with the highlighting of some Volume Loader attributesFixed an issue with the Smooth and Reshape Filter’s Use as Deformer optionFixed an issue with Fog Volumes and the Clamp Min option of a Field LayerFixed an issue with removing N-gonsFixed an issue with Feature highlighting some primitive objectsFixed an issue with UV Maps generated with the Matrix Extrude toolFixed a stability issue with the Matrix Extrude toolFixed a stability issue when using N-gons and a Custom Data tagFixed an issue with relative paths when saving Volume sequencesFixed an issue with the size of Volume Meshes created from scaled objectsFixed an issue where editing an object with PLA animation destroyed the meshFixed a stability issue with the Slide toolFixed an issue with GridAccessorInterface.SetValue() and GridAccessorInterface.SetValueOnly()Fixed an issue with VolumeToolsInterface.MeshToVolume()Fixed an issue with c4d.VolumeBuilder.GetListEntryCount()Fixed an issue with the MeshAttribute classFixed an issue with the c4d.VolumeObject classMoGraphFixed an issue where the Volume Builder recalculated Point objects too oftenFixed an issue with the sampling of Fields in connection with DynamicsFixed an issue with the Viewport display settings for the Random FieldFixed an issue with Motion Blur not working properly for Render Instances in the ClonerFixed an mapping issue with the Step Field not covering its full rangeFixed an issue with the Bounding Box Viewport mode for a Cloner not displaying correctly using grouped objectsFixed an issue with the Color Shift mode of the Random Field in Noise mode delivering Black and White onlyFixed a precision issue with growth based on the Proximity Field LayerFixed an issue with a disabled Random Field remaining visible in the ViewportFixed a performance issue with Field samplingFixed an issue with the Smoothing deformer not working without a Field in its Falloff listFixed an issue with Dynamicsparticles ignoring the influence of FieldsFixed an issue with creating Fields from objects via drag & dropFixed an issue with limits for the Radius and Height parameters of the Cylinder FieldFixed a refresh issue when deleting an object referenced by a Field LayerFixed an interface issue with the legibility of the Field Layer label for a disabled Field.
Fixed an issue with the ShaderField not updating in the ViewportFixed an issue with Object Highlighting for FieldsFixed an issue with the Field Freeze Layer clearing MoGraph Weight tagsFixed a performance issue with Field sampling and multithreadingFixed an issue with Deformers not supporting the Shader FieldFixed an issue with the Clip to Shape option of Fields nested in a Group FieldFixed a stability issue with the Point Object Field LayerFixed an issue with the Delay FieldFixed an issue with copying & pasting FieldsFixed an error in the documentation for FieldSharedFixed a refresh issue with the Shader FieldFixed an issue with transferring MoGraph selections via FieldsFixed several stability issue connected with FieldsFixed an issue with the color output of the Point Object Field LayerFixed a stability issue with Fields and UndoFixed an issue with synchronizing the start time of audio tracks and Sound Fields / Sound EffectorsFixed a refresh issue with constantly recalculating FieldsFixed an issue with changing the sequence of Fields in the Field listFixed a refresh issue with the Python FieldFixed an issue where the Connect Object was not supported in the Spline Field LayerFixed an issue with accessing FieldList parameters in PythonFixed a refresh issue with Fields as Deformer FalloffFixed a stability issue with FieldList.Sample()Fixed an issue with Fields scaled to zeroFixed an issue with Field parameter adjustments during playbackFixed an issue with inconsistent Field layer namesFixed a stability issue with the Point Object FieldFixed an issue with object hierarchies as input for a Point Object FieldFixed an issue with the naming of some Modifier LayersFixed a stability issue with Point Object Field Layers in very large scenesFixed an issue with Python being executed in a disabled Python FieldFixed an issue with the Python Field and its Code EditorFixed several spelling errors in the Fields UIFixed an issue with resizing the Field list GUIFixed an issue with Viewport flashes caused by Decay/Delay Fields inside a FolderFixed an issue with the direction of the Field sampling spaceFixed an issue with updating Field-driven polygon selectionsFixed an issue with effect restriction in a Point Object Field LayerFixed an issue with duplicated geometry produced by a Field-driven DeformerFixed an issue with Field sampling in the Commandline RendererFixed an issue in the documentation for FIELDLAYER_FLAGFixed a refresh issue with Cloners and FieldsFixed an issue with simultaneously editing check boxes in the Field list of multiple effectorsFixed a sorting issue in the Field Type menuFixed an issue with the behavior of the Field list when applying Fields to multiple EffectorsFixed an issue with the confusable names of the Field list functions Delete and EraseFixed an issue with the orientation of the Objects for Field Layer SplinesFixed an issue with the value and color variations of the Random FieldFixed an issue with the UI color of the Field Objects menuFixed an issue where an increase in the Color Shift value did not provide the expected resultsFixed an issue where the Spline Field Layer was updated with every mouse clickAdded an option for Frame-dependent Refreshes to support animated noise with the Shader FieldFixed an issue with input fields in the Fields UIFixed a refresh issue when using Fields as a falloff source for the Morph DeformerFixed a refresh issue when changing Blending ModesFixed an issue where an incorrect icon was shown in the Field listFixed an issue where the Attribute Manager switched to a different set of attributes when changing toolsFixed a refresh issue when enabling/disabling FieldsFixed a refresh issue when deleting and replacing Point Objects from the Field listFixed an issue where Fields did not work in combination with the Wrap DeformerFixed an issue where the Falloff Shader produced incorrect results when used as source for a Shader FieldFixed an issue with Fields not respecting locked LayersFixed an issue with Color Alpha not working in the Random FieldFixed an issue with the Field Spline Object when the Distance Mode is RadiusFixed an issue where animating the Opacity of Fields in Autokeying Mode created numerous keyframesFixed an issue where manipulating a Folder in the Field list had no effect on its Child objectsFixed an issue where the MoWeight transfer was incorrectly saved/loadedFixed an issue where the default for the Alpha gradient in Color Remap caused unexpected resultsFixed an issue where Undo did not restore Field setupsFixed an issue with the Color channel of the Random Field influencing parametersFixed an issue with editing a Field Layer created from multiple selected Deformer objectsFixed several issues with the Fields UIFixed an issue with a Freeze Layer used within a Group FieldUnified the spelling within FieldsFixed an issue with manipulating a Legacy FalloffFixed an issue with manipulating FieldsFixed an issue with the Delay Field in Spring ModeFixed an issue with the Decay Layer in the Field list of MoGraph EffectorsFixed an issue with the Random Field and DirectionFixed an issue with Fields and continous Vertex Map updatesFixed an issue with Fields and Freeze LayersFixed an issue with the range of Linear FieldsFixed an issue with adding a Cloner object as a Spline object into the Field listFixed an issue with Poly FX and the Direction of FieldsFixed an issue with Falloffs and DynamicsFixed an issue with Rigid Body Dynamics and FieldsFixed an issue with Multi-Instance recognition in PythonFixed an issue with Multi-Instance creation in PythonFixed an issue with Multi-Instances and the Modify Clone functionality of EffectorsFixed an issue with Multi-Instances and the Bounding Box display modeFixed an issue with the Viewport display and Texture projection of Multi-InstancesFixed an issue where Multi-Instances were distortedFixed a spelling error in Multi-InstancesFixed an issue with Multi-Instances in Random modeFixed an issue with Multi-Instances in Blend modeFixed an issue with Multi-Instances and nested ClonersFixed an issue with Detailing in Voronoi FractureFixed an issue with a permanent status bar message for Voronoi FractureFixed a stability issue with Voronoi FractureFixed a stability issue with Formula FieldsFixed an issue where the result of Clone rotation was influenced by the Instance settingsFixed an issue where Undo did not restore deleted FieldsFixed an issue with the displayed channel of FieldsFixed an issue with the Python Editor in SubfieldsFixed an issue with the Falloff of the Python EffectorFixed an issue with the Viewport refresh for Fields RemappingFixed an issue with the scaling of MoGraph TextFixed an issue with the Blend function of a Cloner objectFixed an issue with displaying Deformer’s falloffNode EditorFixed an issue with newly created categories in Assets list of Node EditorFixed an issue with the arrangement of Gradient node’s Input attributesFixed an issue with the behavior of the Edit Asset ModeFixed an issue with the Data Type of the Clamp nodeFixed an issue where muting a Wire was ignored for the BSDF LayerFixed an issue with opening the Node EditorFixed an issue with adding Inputs of the Material nodeFixed an issue with the input ports of the Color Grading nodeFixed an issue with Group node parameters being incorrectly overwritten by the Take ManagerFixed an issue with the menu function of Propagate PortFixed an issue with creating custom IDs for AssetsFixed an issue with updating to the latest Asset VersionFixed an issue with the Commander where some commands were accidentally searchableFixed an issue with adding Presets to Scene DatabaseFixed an issue with the Uber Material and Lock Overrides of the Take ManagerFixed an issue with the Description and Preview area of the Resource EditorFixed an issue with wrong displayed knot parameters on the Node material’s Gradient barFixed an issue with a knot parameter not being displayed on the Node material’s Gradient barFixed an issue with the Paste Link command of Node EditorFixed an issue with the Context of the Transform nodeFixed an issue where the Material preview in Material Editor and Material Manager did not matchFixed an issue that caused a freeze when editing Node settingsFixed an issue where file assets caused incorrect Node previewsFixed an issue with hidden portsFixed an issue where Material preview renders did not progress although the command to quit Cinema 4D had been cancelledFixed a stability issue with the Resource EditorFixed a stack overflow issue for Node materialsPreferencesFixed an issue with the 3D Preview Scene setting in preferencesProRenderFixed an issue with Sort clones and ProRenderFixed an issue with ProRender’s Static Noise optionFixed an issue with a slow camera navigation using ProRender PreviewFixed an issue with the Strength of the Subsurface Scattering shaderFixed an issue with Direct and Indirect Illumination Multi-PassesFixed an issue with ProRender using the Interactive Render RegionFixed an issue with rendering incorrect Alpha Channel when using dual GPUFixed an issue with ProRender and incorrect rendering in the Picture ViewerFixed an issue with transparent shadows when rendering with OpenCLFixed an issue with ProRender ignoring the Display Color of a referenced objectFixed an issue with ProRender rendering a Subsurface Scattering shader to ViewportFixed an issue with the Subsurface Scattering shader and ReflectanceFixed an issue with animating a Subsurface Scattering shaderFixed a performance issue with ProRenderPythonFixed an issue with the Python console windowFixed several issues with BaseDocument methods argumentsFixed several issues with InstanceObject methodsFixed an issue with BaseObject.GetAndCheckHierarchyClone()Fixed an issue with VolumeData.CalcArea()Fixed an issue with VolumeData.IlluminateSurfacePoint()Fixed an issue with c4dpy not launching when output was made from a plugin while the initializationFixed an issue with generated code when parameter change occursFixed an issue when an error occurs in state() function of a scriptFixed an issue with the maxon.ColorA data typeFixed an issue with c4d.C4DPL_COMMANDLINEARGSFixed an issue in the default Script Manager scriptFixed an issue with custom Python modulesFixed some issues in the Python interfaces for volume.frameworkFixed an issue with MAXON data type conversionsFixed an issue with maxon.Vector and maxon.ColorFixed an issue with c4d.CustomDataTagFixed an issue with the Python module IDsFixed an issue with maxon.DataDictionaryFixed an issue where setting the default Preview scene in the Preferences was not workingAdded functions for CustomDataTag in the Python APIAdded functions SetImageSettingsDictionary() and GetImageSettingsDictionary() to the Python APIRendererFixed an issue with the Basic Properties of Tone Mapping in the Render SettingsFixed an issue with the Multi-Pass settings for ReflectanceFixed an issue with ignored Multi-PassesFixed a stability issue with the Fracture objectTake SystemFixed a refresh issue in the Take ManagerFixed an issue with the Auto Take mode of Node materialsFixed a stability issue with deleting Node overrides in the Take ManagerFixed a stability issue when deleting Node TakesFixed a stability issue when deleting Node TakesTexture ManagerFixed an issue with selecting textures in Texture ManagerFixed an issue with not assigned textures in Texture ManagerViewportFixed an issue with displaying HUD elements in ViewportOtherFixed an issue with the Sound node of the XPresso EditorFixed an issue with the color gradient of Spherical FieldFixed an issue with the Filter Types of Volume Builder’s Reshape LayerFixed an issue with missing resources on scene loadFixed an issue with the corresponding keyboard shortcut for Show Help…Fixed an issue with the Shutdown of the Education versionFixed an issue with Fields performance in character animation contextFixed an issue in the Porcupine modifier SDK exampleFixed an issue with loading the chess gameFixed a stability issue with Cinerender R20 in Listen mode
发布日期: 2018-09-27