CG数据库 >> Unity 5 2D Procedural Terrain

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Lynda - Unity 5 2D Procedural Terrain

Size: 2.93GB | Duration: 4h 09m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 48KHz 2ch

Genre: eLearning | Level: Intermediate | Language: English

Learn how to procedurally generate infinite 2D terrain—including biomes with Perlin noise, cities, and even interior structures—with Unity 5. Dan Violet Sagmiller shows how to generate terrain in real time, blend different terrain types, animate complex surfaces such as water, and use serialization techniques to load and save content quickly.

Topics include:

* Tiling images

* Controlling randomization and noise

* Moving and redrawing maps

* Creating smooth tile connections

* Animating terrain

* Adding a building layer

* Adding cities

* Making buildings

* Generating multi-part structures

* Saving and loading terrain

琳达-团结 5 2D 程序地形

大小: 2.93 GB |持续时间: 4 h 09 m |视频: AVC (.mp4) 1280 x 720 15 fps |音频:AAC 48 KHz 2 通道

类型: 电子学习 |级别: 中级 |语言: 英语

学习如何程序生成无限二维地形 — — 包括生物群落与柏林噪声、 城市,甚至内部结构 — — 与团结 5。丹紫 Sagmiller 演示如何生成地形实时、 混合不同的地形类型、 动画显示复杂表面的水,使用序列化技术来加载和保存内容快速。

主题包括:

* 平铺显示图像

* 控制随机化和噪声

* 移动和重绘地图

* 创建光滑瓷砖连接

* 对地形进行动画处理

* 增加建筑层

* 添加城市

* 制作建筑

* 生成多部分的结构

* 保存和加载地形