Title: Udemy – Creating a Game Character in Maya and Unity
Info:
Detailed guide to creating games models in Maya and Unity, this course has over 80 videos and hours of content…
With over 80 videos this course tries to cover all the main elements of creating a games model, that can be imported ito your favourite games engine (in this course we import into Unity5), there are hours and hours of training, and I have tried to be as thorough as possible with a clear direction of our goals.
Programmes used
Maya 2013
Photoshop CS6
Unity 5
ZBrush (but this is optional and only to demo quicker workflows)
I have been working hard over the last few months to put this together for you guys, this course was created after one of my you tube subscribers asked for it. It ended up being the biggest course I have ever done, I hope you enjoy it!!
What are the requirements?
As this is a beginners course you need know nothing
It would be handy if you have a working knowledge of Photoshop, Maya and Unity
What am I going to get from this course?
Over 106 lectures and 18 hours of content!
Create a good concept
Have an understanding of the games creation pipeline
Confidently model
Understand Texturing
Understand Rigging
Understand UV Layout
Animate and setup animations
Export and Importing
Get assets into Unity
Full understanding of loads of tools in Maya
What is the target audience?
标题: Udemy — — 创建游戏角色在玛雅和统一
信息:
在玛雅和团结创造博弈模型的详细的指南,本课程有 80 多个视频和小时的内容......
本课程试图涵盖所有主要元素的创建可以游戏模式,进口 ito (在本课程中我们将导入Unity5) 你最喜爱的游戏引擎的视频超过 80,小时和小时的培训,还有我曾尝试要彻底,可能与我们的目标明确的方向。
使用方案
玛雅 2013 年
Photoshop CS6
统一 5
ZBrush (但这是可选的只是为了演示更快的工作流)
过去几个月来这一起为你们这些家伙我有努力的工作之后我你们其中之一管要求它的订阅服务器, 创建本课程。但结果是我做过最大的课程,我希望你喜欢它!!
要求是什么?
这是一个初学者课程你需要知道什么
如果你有 Photoshop、 玛雅和统一的工作知识,它会派上用场
我打算从这门课程获得什么?
超过 106 讲座和 18 个小时的内容!
创建一个好的构思
有的游戏创作管线的理解
自信地模型
理解贴图
了解索具
了解 UV 布局
动画和设置动画
导出和导入
资产进入统一
充分理解的荷载在玛雅人的工具
目标受众是什么?