3DMotive – Stylized Creature Sculpting Volume 2
Title: 3DMotive – Stylized Creature Sculpting Volume 2
Info:
In this intermediate level tutorial we will be focusing on the process of creating a creature in the Games Industry. Starting from a simple concept, we will create a base mesh for our creature, move into sculpting, and finish with Retopology and UV layout. The tutorial focuses heavily on sculpting fundamentals in Zbrush, as well as the necessary tools to create a game resolution mesh using Maya. By the end of the module you will have a game resolution character ready for the texturing process.
3DMotive — — 程式化雕塑第 2 卷
标题: 3DMotive — — 程式化雕塑第 2 卷
信息:
在这中间级教程中我们将集中在游戏产业中创建一个生物的过程。从一个简单的概念开始,我们将为我们的动物创造一个基网格、 移入雕刻,和完成与进行和 UV 布局。本教程重点是严重雕刻在 Zbrush,以及必要的工具来创建使用玛雅游戏分辨率网格的基础。通过本模块的结尾你会有一个游戏决议角色准备的变形过程。