CG数据库 >> Gnomon - Creature Detailing for Production

Gnomon - Creature Detailing for Production的图片1

Painting Texture Layers with Bodypaint

Creating Maps in Photoshop®

Duplicating Maps in Photoshop®

Creating Shaders with Brazil

Painting Seams with Bodypaint

Rendering Passes with Max/Brazil

Compositing with Digital Fusion

01: Creating the Map Folders, Collecting Textures

02: Importing the Mesh in BodyPaint 3D

03: Creating Maps in Photoshop, the Overall Look

04: Duplicating Shaders and Maps

05: Fixing Seams in BodyPaint 3D

06: Rendering and Presenting a Sample Still

绘画的纹理层与功用

在 Photoshop ® 创建映射

复制在 Photoshop ® 地图

与巴西创建着色器

绘画与功用的接缝

渲染与马克斯/巴西

合成与数字融合

01: 创建地图文件夹、 收集纹理

02: 导入的功用 3D 网格

03: 在 Photoshop 中,整体的外观创建映射

04: 复制着色器和地图

05: 在功用 3D 固定接缝

06: 呈现和展示样品仍