Painting Texture Layers with Bodypaint
Creating Maps in Photoshop®
Duplicating Maps in Photoshop®
Creating Shaders with Brazil
Painting Seams with Bodypaint
Rendering Passes with Max/Brazil
Compositing with Digital Fusion
01: Creating the Map Folders, Collecting Textures
02: Importing the Mesh in BodyPaint 3D
03: Creating Maps in Photoshop, the Overall Look
04: Duplicating Shaders and Maps
05: Fixing Seams in BodyPaint 3D
06: Rendering and Presenting a Sample Still
绘画的纹理层与功用
在 Photoshop ® 创建映射
复制在 Photoshop ® 地图
与巴西创建着色器
绘画与功用的接缝
渲染与马克斯/巴西
合成与数字融合
01: 创建地图文件夹、 收集纹理
02: 导入的功用 3D 网格
03: 在 Photoshop 中,整体的外观创建映射
04: 复制着色器和地图
05: 在功用 3D 固定接缝
06: 呈现和展示样品仍