CG数据库 >> Introducing VFB+ v2.3 For 3ds Max

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Introducing VFB+ v2.3 For 3ds Max

www.cg-ku.com

This release is packed full of new features, almost all of them requested by users! A considerable number of bugs has also been fixed, and performance greatly improved.

Amongst the new features you will find:

Chromatic aberration!

VFB+ now supports rendering via Backburner. This means that you can install VFB+ on your render nodes (no license required for this mode), and get your network renders come back with your color correction and stamps.

sRGB color space toggle.

Estimated render time display. Yes, even if your renderer does not report this data natively (e.g. – Mental Ray).

Save all elements of current image with one click.

And much much more… I recommend taking a look at the complete change log, and the new video which demonstrates some of the new features.

Supports 3ds Max platforms:-

3dsmax

2011 (32-bit and 64-bit)

3dsmax

2012 (32-bit and 64-bit)

3dsmax

2013 (32-bit and 64-bit)

3dsmax

2014 (64-bit)

此版本被包装完整的新功能,几乎所有人都要求用户!此外修复了大量的 bug,并极大地提高性能。

其中的新功能,你会发现:

色差!

VFB + 现在支持通过次要的呈现。这意味着你可以安装 VFB + 上你渲染节点 (不需要为这种模式的许可证),并得到您的网络渲染回来你的色彩校正和邮票。

sRGB 色彩空间切换。

估计的渲染时间显示。是啊,即使你渲染器不会报告此数据本身 (例如 — — Mental Ray)。

通过一次单击保存当前图像的所有元素。

和更多更多...我建议看看完整的更改日志,并演示一些新功能的新视频。

支持 3ds Max 平台:-

3dsmax

2011 (32 位和 64 位)

3dsmax

2012 (32 位和 64 位)

3dsmax

2013 年 (32 位和 64 位)

3dsmax

2014 年 (64 位)