Lynda - Introduction to 3D
Size: 447MB | Duration: 1h 39m | Video: AVC (.mp4) 1280x720 15&30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Beginner | Language: English
No matter what software you use or final product you create, all 3D modeling and rendering packages share the same underlying concepts. In this course, expert George Maestri provides a broad overview of these concepts and the techniques that apply to all types of 3D artwork: character designs, product shots, animation, visual effects, and more. He starts with navigating 3D space and manipulating existing objects, reviews geometry and modeling, and shows how to apply color and texture to surfaces. Finally, George goes over basic rendering theory, covering features found in most commercial rendering engines.
Topics include:
* Navigating 3D space
* Connecting objects through hierarchies
* Modeling geometry
* Sculpting in 3D
* Creating patch-based surfaces
* Creating and applying textures and materials
* Rendering 3D projects
琳达-3D 简介
大小: 447 MB |持续时间: 1 h 39 m |视频: AVC (.mp4) 1280 x 720 15 及 30 fps |音频: AAC 48 KHz 2 通道
类型: 电子学习 |级别: 初学者 |语言: 英语
无论您使用的软件或最终产品您创建所有 3D 建模和渲染包共享相同的基本概念。在此过程中,专家乔治宝塔提供了广泛的概述,这些概念和技术,适用于所有类型的 3D 图稿: 字符设计、拍摄产品、 动画、 视觉效果和更多。他导航 3D 空间和操纵现有对象入手,回顾几何和建模,并演示如何适用于表面的颜色和纹理。最后,乔治超过基本呈现理论涵盖了大多数商业渲染引擎中的功能。
主题包括:
* 导航 3D 空间
* 通过层次结构连接对象
* 建模几何
* 在三维雕刻
* 创建修补程序基于曲面
* 创建和应用纹理和材料
* 渲染 3D 项目