Title: Blender Animation: Character Animation with Blender
In this course I will take you step by step through all the tools and methods for animation in Blender.
Interface
We’ll start by going over the Blender interface and understanding how to manipulate objects in our scene, then we’ll cover all the major animation tools like the dope sheet, the graph editor and learn how to create and use keyframes.
Setting Up a Scene
We will set up a scene from scratch and make all the preparation for animating it: importing a rig, creating a camera and getting the right settings set up for animation.
Animating a Shot
Then we’ll jump in and actually animate an entire shot from start to finish. We’ll sketch the poses with the Blender grease pencil tool, we’ll block our shot, spline it, polish it and see how all the tools we’ve learned about are being used in real time.
Render
When the shot is done, we’ll go over some render settings, just enough so you can export a great looking shot with minimal effort.
标题: 搅拌机动画: 字符动画搅拌器
在这个过程中我将带你一步一步地通过所有的工具和方法动画在搅拌机。
接口
我们先来复习搅拌器接口和理解如何操纵我们的场景中的对象,然后我们会涵盖所有主要动画工具喜欢涂料表,图形编辑器并学习如何创建和使用关键帧。
设置一个场景
我们将从零开始设置场景和进行进行动画处理所需的所有准备: 为动画设置导 rig,创建相机并获得正确的设置。
动画一枪
然后我们会在跳,其实动画拍摄从开始到结束整个。我们将勾画出姿势与搅拌器油脂铅笔工具,我们就会阻止它,擦亮它,看看我们镜头,样条怎么我们学过的所有工具被都使用在真正的时间。
渲染
当拍摄完成后时,我们会去一些渲染设置,只是足以让你可以导出一个伟大的期待射击以最小的努力。