Daydreamer' Production Pipeline Volume 6 - Dynamics
Size: 1.21GB | Duration: 1h 22m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch
Genre: eLearning | Level: Beginner | Language: English
In this Houdini tutorial, we’ll take a look at the visual effects portion of the pipeline for a short we produced for SIGGRAPH. Throughout the tutorial, we’ll look at how to identify what’s needed from the FX department by breaking down the animatic. We'll learn how to build an effective visual effects pipeline that fits the project's needs, and how to get elements in and out of various software packages. We'll discuss using optimized workflows for Houdini DOPs production, geometry caching workflows, and how to create rendered elements for use in NUKE. This tutorial doesn’t go step-by-step through all of the assets we used, but it’s intended to provide you with an insight to the overall concepts, production methodology and workflow. Before beginning this tutorial, we recommend you have a familiarity with the general concepts of Houdini's dynamics context, surface operators, and rendering workflow. By the end of this Houdini training, you’ll have an understanding of how all of the FX were created for the Daydreamer production pipeline series.
空想家 ' 生产管道卷 6-动力学
大小: 1.21 GB |持续时间: 1 h 22 m |视频: AVC (.mp4) 1280 x 720 15 fps |音频:AAC 32 千赫 2 通道
类型: 电子学习 |级别: 初学者 |语言: 英语
在这胡迪尼教程中,我们会看看我们制作的 SIGGRAPH 简称管道的视觉效果部分。在本教程中,我们会看看如何确定什么需要从外汇部通过分解动画。我们将学习如何构建有效的视觉效果管道符合项目的需求,以及如何获取元素和各种软件包。我们将讨论使用霍迪尼扣分生产、 几何缓存的工作流,以及如何在 NUKE 中创建用于呈现的元素的优化工作流。本教程不会逐步完成所有的资产,我们使用,但它旨在为您提供一个洞察的整体概念、 生产方法和工作流程。在开始之前本教程中,我们建议你有熟悉的胡迪尼的动力学背景、 表面运算符和呈现工作流的一般概念。这胡迪尼年底培训,你就会有理解的如何,所有 FX 为空想家生产管道系列的创建。