MeshFusion Workflows in MODO
Size: 462MB | Duration: 1h 06m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 44.1KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English
In this MODO tutorial, we'll learn about the MeshFusion interface and begin building up a simple tree-based Fusion object. Booleans have been around for a long time, and by adding or subtracting different objects from one another we can create surprisingly complex objects. But issues like poor transitions from object to object and messy final topology have sometimes made Booleans difficult to work with, even if they do save time. MeshFusion, which is built into MODO 901, eliminates a lot of those issues and will allow us to combine smoothed objects together with a great deal of control over the transition edges and in complex Boolean trees or networks. We'll learn to manipulate the objects within our Fusion item and change how they behave. We'll also learn to modify strips to change the look of object transition lines. We'll learn to use a schematic-based approach to creating large Boolean networks by connecting nodes. We'll finish up by learning to output polygon geometry from our Fusion items. By the end of this MODO training, you'll have a solid understanding of how you can use the MeshFusion plug-in in your own projects. Software required: MODO 901.
在 MODO MeshFusion 工作流
大小: 462 MB |持续时间: 1 h 06 m |视频: AVC (.mp4) 1280 x 720 15 fps |音频: AAC44.1 k h z 2 通道
类型: 电子学习 |级别: 中级 |语言: 英语
在此 MODO 教程中,我们会了解 MeshFusion 接口,并开始建立一个简单的基于树的融合对象。布尔值已经存在很长时间,并通过添加或减去从另一个不同的对象,我们可以创建令人惊讶的复杂对象。但问题喜欢差转换从一个对象到另一个对象和凌乱的最终拓扑有时使布尔值难以共事,即使他们做节省时间。MeshFusion,内置于 MODO 901,消除了大量的这些问题,将使我们能够结合平滑的对象以及大量的过渡边缘和在复杂的布尔树木或网络控制。我们要学会操纵我们融合项目中的对象和改变他们的行为。我们还将学习修改条来更改对象转型线的外观。我们将学会使用通过连接节点创建大型布尔网络基于原理图的方法。我们将完成通过学习来输出多边形几何从我们融合的项目。这 MODO 培训结束时,你将有坚实的理解如何,你可以使用MeshFusion 插件在您自己的项目。所需软件: MODO 901。