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CGCookie Exclusive The Island in

3dsmax

In this video for 3ds max we’ll take a look at a simple technique to use Forest Pro to create a 3D island in a sea environment.

What we’ll do

In The island video, we’ll create a 3D island mesh using a plane primitives with a displace modifier over. To create the mountain look, we’ll use a nested noise/gradient map. Then we’ll add a sea environment done using the VRay Sky, and a plane with MTD displacement in rendering to simulate the waves. Waves map is generated by a tweaked smoke procedural texture. Forest Pro will be used to add various plants/trees to cover entire island and decide where to put vegetation using heigh and slope variation. Rendering will be done using VRay and final comp/color correction will be prepared using Fusion.

CGCookie 独家在 3dsmax 中的岛最大

这段视频里,

3dsmax教程

我们会看看一个简单的技术,使用森林临在海洋环境中创建一个 3D 的岛屿。

我们会做什么

在岛上视频,我们将创建使用平面基元与置换修饰符在一个 3D 岛网格。若要创建山看看,我们将使用一个嵌套的噪音/渐变映射。然后,我们会添加完成使用 VRay 的天空和一架飞机在渲染MTD 位移模拟波海环境。波地图是由调整烟过程纹理生成的。森林临将用于添加各种植树覆盖全岛,并决定在何处放置使用高度和坡度变化的植被。会做渲染使用 VRay 和最终的 comp 颜色校正将编写使用融合。