ased on a narrative, guiding students through the progression of an idea that starts with a simple poem and moves into a story-rich world with many visual possibilities. The lessons examine storytelling and how important it is to identify and remain aware of the world in which the vehicle asset will be placed.
Students go through the process of modeling and texturing a vehicle for a video game, learning industry techniques. "Vehicle for Games" also provides a taste of what it"s like to be an asset modeler working in production. It includes video tutorials, models, textures, concept art, and orthographic drawings that students can follow or use as guides to create their own vehicles with their own concepts.
基于叙事,
Maya教程
引导学生通过始一首简单的诗,与许多视觉可能性的故事丰富世界进入一个想法的进展。经验教训审查讲故事和查明并仍然意识到车辆资产将处于世界是多么的重要。
学生经过过程的建模和贴图车辆视频游戏,学习工业技术。"汽车运动会"还提供什么体验"s 喜欢从事生产资产建模者。它包括视频教程、 模型、 纹理、 概念艺术和图纸三视图,学生可以跟随或使用作为指南来创建自己的车辆与自己的概念。