GNOMON products boutique MAYA tutorial on cloth simulation.
Speaker: Mark E.A. de Sousa
With the increase of computer-animated films, growing demand for results ofcomputer simulation of cloth. Creating digital fabric and analog is a verypowerful tools Maya Cloth fabric module.
Maya Cloth is a cloth modules and emulators, her artists to roles fixed clothanimation and other special effects to create a real help.
This DVD tutorial is aimed through a series of examples of exercises tointroduce you to the basics of
Maya教程
Cloth module working under.
Contains over 3 hours of teaching.
Course content is as follows:
01: loading material plugins, create your first coat
02: collision objects
03: adjusted clothes
04: fabric characteristics
05: props
06: limit
07: integrating dynamic fields fabric
08: fabric savings and working in animation (fabric store)
09: fabric
10: integration: make a robe
GNOMON出品的关于布料模拟的精品MAYA教程。
主讲人:Mark E.A. de Sousa
随着计算机动画电影作品的增加,对计算机模拟布料效果的需求也日益增加。创建数字化的布料及模拟的一个非常强大的工具便是Maya的Cloth布料模块。
Maya Cloth是一个布料模块及模拟器,她为艺术家们给角色及其它特效创建真实固定的布料动画提供帮助。
这个DVD教程的目的便是通过一系列实例的练习向你介绍在
Maya教程
Cloth模块下工作的基础知识。
包含超过3个小时的教学。
教程内容如下:
01: 载入布料插件,创造你的第一件衣服
02: 碰撞物体
03: 调整衣服
04: 布料特性
05: 道具
06: 限制
07: 整合动态域布料
08: 布料动画的储蓄和工作 (布料存储所)
09: 布料对象
10: 一起整合: 缝制一件宽松长袍