Duration 2h 16m Project Files Included MP4
In this Maya tutorial we'll cover the best methods for creating a clean model for clothing and collision object.
We’ll cover how to adjust the cloth properties to help create a smoother and faster simulation, and how to organize your scene to make it as light and clean as possible. We'll also review rest meshes and their usefulness with post creation tailoring of a costume.
By the end of this
Maya教程
training, you'll have a solid understanding of some core principles of proper costume creation, suitable for studio production needs.
持续时间 2 h 16 m 项目文件包括的 MP4
在这个
Maya教程
中我们将创建清洁衣物和碰撞对象模型的最佳方法。
我们将介绍如何调整布属性来帮助创建更流畅和更快的模拟,以及如何组织你的场景,使它作为光,尽可能的干净。我们亦会检讨其他网格和其有用性与邮政创造剪裁的服装。
这个玛雅年底培训,你就会有扎实的了解合适的服装创作,适合工作室生产需要一些核心原则。