CG数据库 >> digital-tutors - Sculpting Workflows in Maya

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数字-家教-中玛雅人的雕刻工作流

在这个玛雅教程中,我们会通过一些模型制备步骤去和谈论一些玛雅人的雕刻工具的当前限制。

从历史上看,雕刻工具缺乏玛雅与诸如软选择和工匠工具是我们唯一的选择。现在与玛雅人,我们有能力使用所有伟大的雕刻工具,我们习惯于从 Mudbox,在应用程序内的权利。我们会学会建立了我们的造型工具,看看不同的工具能做什么。

我们将探索快速成型模型的抓取工具。我们将了解的蜡和刮的工具,用于添加和切掉的材料。我们要学会使削减使用美工刀工具和带出现有详细信息放大工具。我们会谈论使用冻结保护免受有害中风的几何和使用造型工具创建 blendshapes 完。

这个玛雅年底培训,你将能够开始使用您自己的项目上的强大的雕刻工具。

digital-tutors - Sculpting Workflows in Maya

In this Maya tutorial, we'll go through some of the model preparation steps and talk about some of the current limitations of the Maya sculpting tools.

Historically, sculpting tools have been lacking in Maya with things like soft selection and the Artisan tools being our only options. Now with Maya, we have the ability to use all of the great sculpting tools we're used to from Mudbox, right inside the application. We'll learn to set up our sculpt tools and take a look at what the different tools can do.

We'll explore the Grab tool for quickly shaping a model. We'll learn about the Wax and Scrape tools for adding and cutting away material. We'll learn to make cuts using the Knife tool and bring out existing details with the Amplify tool. We'll finish up by talking about using Freeze to protect geometry from unwanted strokes and using the sculpt tools to create blendshapes.

By the end of this Maya training, you'll be able to start using the powerful sculpting tools on your own projects.