CG数据库 >> Flash 中的手绘动画

Flash 中的手绘动画的图片1

琳达-Flash 中的手绘动画 |704 MB

持续时间: 2 小时 55 分 |视频: AVC (.mp4) 1280 x 720 15 fps |音频: AAC 44.1 k h z 1ch

类型: 电子学习 |级别: 中级 |语言: 英语

寻找一个更丰富、 更有活力的外观,为基于 Flash 的动画吗?手绘动画是线描的松紧结合Flash 的功能,如补间的效率严格基于符号技术替代。德莫特 · 奥康纳介绍了这项技术,从开始如何创建缩略图和构成测试、 完善你的时间,以及锁定关键帧。他演示如何添加击穿图纸顺利进行动画和添加完成"传统"的外观和感觉介于。最后几章致力于清理和几个混合的办法: 一个用手绘的帧之间过渡难的角色打开闪光灯,和其他利用时空穿越中的效应影响后重新定时动画。

主题包括:

* 创建缩略图

* 建立粗糙键和姿势测试

* 添加辅键

* 象征着身体部位

* 创建松动故障

* 绘图介于

*,人物上色

* 清理动画

Lynda - Hand-Drawn Animation in Flash | 704MB

Duration: 2h 55m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 44.1KHz 1ch

Genre: eLearning | Level: Intermediate | Language: English

Looking for a richer, more dynamic look for your Flash-based animation? Hand-drawn animation is an alternative to a strict symbol-based technique, which combines the looseness of line drawing with the efficiency of Flash features like tweening. Dermot O' Connor introduces this technique, starting with how to create thumbnails and pose tests, refine your timing, and lock down keyframes. He shows how to add breakdown drawings to smooth out the animation and add the in-betweens that complete the "traditional" look and feel. The final chapters are dedicated to cleanup and a couple of hybrid approaches: one using hand-drawn in-between frames to transition a difficult character turn in Flash, and the other taking advantage of Timewarp effect in After Effects to retime an animation.

Topics include:

* Creating thumbnails

* Building rough keys and pose tests

* Adding secondary keys

* Symbolizing body parts

* Creating loose breakdowns

* Drawing in-betweens

* Coloring the character

* Cleaning up the animation