Lessons 1 – 12 Project Files Included
Title: Grant Warwick – Hard Surface Modeling
Info:
Lessons 1 – 9
Before I began my career as a lighting and shading artist I was an oldschool 3dsMax modeler
working in the VFX industry. I released many free tutorials however I never had the time or
confidence to produce something that takes an absolute beginner all the way through to being
an advanced modeler. Following the success of Mastering V-Ray, Mastering Hard Surface is the
next logical step and I look forward to once and for all revealing every tip, trick and
workflow I used working in production on film, print and game-art covers.
教训 1 – 12 项目文件包括
标题: 格兰特华威 — — 硬表面建模
信息:
教训 1-9
我开始我的职业生涯作为照明和阴影艺术家之前我是以前的学校 3dsMax 建模器
在视觉特效行业工作。我释放很多免费的教程,但是我永远不会有时间或
信心,生产出需要所有绝对初学者到正在穿过
先进的建模。继成功的掌握 V-Ray,掌握坚硬的表面是
下一个合乎逻辑的步骤,我期待着一次,为了所有揭示每个提示,欺骗和
使用工作的生产的膜,打印工作流和游戏艺术涵盖。