CG数据库 >> Cubebrush - 3D Hand-painted Character For Games

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Cubebrush - 3D Hand-painted Character For Games

Duration: 9hr 30m | Video: h264, yuv420p, 1920x720 30fps | Audio: aac, 44100 Hz, 2 ch | 5.9 GB

Genre: eLearning | Language: English

This tutorial by veteran artist Marc Brunet covers the entire creation of a game character.

The tutorial lasts a little over 9h30 hours and is only sped up 2x the normal speed, so anybody can easily follow along.

Master class Content

Chapter 1 - 3D Hand-painted Character For Game - min

Chapter 2 - Blocking out the character in Maya - 82 min

Chapter 3 - Sculpting in zbrush - 178 min

Chapter 4 - Topology in topogun - 115 min

Chapter 5 - UV unwrap in maya - 53 min

Chapter 6 - Bakes in xnormal - 10 min

Chapter 7 - Hand-painted textures in 3D coat - 130 min

Cubebrush-游戏 3D 手绘字符

持续时间: 9 小时 30 m |视频: h264、 yuv420p、 1920 x 720 30 fps |音频:aac,44100 Hz,2 ch |5.9 GB

类型: 电子学习 |语言: 英语

本教程由资深艺术家马克 · 深色涵盖游戏角色的整个创作。

本教程持续有点超过 9 小时 30 小时,只有加快 2 x 正常的速度,所以任何人都可以轻松地跟着。

大师班内容

章 1-3D 手绘角色游戏-民

章 2-阻挡玛雅-82 分钟中的字符

章 3-雕刻在 zbrush-178 分钟

第 4 章-topogun-115 分钟的拓扑结构

第 5 章-UV 解开玛雅-53 分钟

第 6 章-xnormal-10 分钟烤

第 7 章-手绘纹理在 3D 的外套-130 分钟