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Optimizing Mobile Games in Unity3D

MP4 | Video: 1280x720 | 59 kbps | 48 KHz | Duration: 3 Hours | 398 MB

Genre: eLearning | Language: English

Learn to profile and analyse the performance of your game, as well as how to use common optimisation techniques.

With the increased performance capabilities of PCs, applications have a lot of extra resources to waste, making it easier to get a decent frame rate without optimising your game.

This is certainly not the case on mobile platforms, however, and trying to build a game can be extremely tricky if you do not have the knowledge on how to profile your app and predict the performance costs of the features you implement.

In this course we'll cover fundamental concepts such as how each frame is processed by the CPU and GPU, as well as what role memory usage plays, all the way to more practical topics and how to profile your game.

Each subject that's covered also includes various links to articles and documentation, making this course a useful shortcut to other resources.

The aim of this course is to give you a running start into the mysterious world of game optimisation and will mainly focus on teaching the underlying principles of various optimisation techniques, as well as when to use them.

在 Unity3D 的优化手机游戏

MP4 |视频: 1280 x 720 |59 kbps |48 kHz |持续时间: 3 小时 |398 MB

类型: 电子学习 |语言: 英语

学习配置文件和你的游戏,以及如何使用常见的优化技术的性能分析。

与 Pc 的性能增强的功能,应用程序有大量的额外资源浪费,使它更容易得到一个体面的帧速率没有优化你的游戏。

然而,这当然不是在移动平台上,并试图建立一个游戏可以是非常棘手的如果你还没有关于如何配置您的应用程序和预测的功能您实现的性能成本知识。

在本课程中我们将介绍基本概念,如扮演什么角色内存使用量,一路到更实际的主题以及如何配置你的游戏,由 CPU 和 GPU,情况下如何处理每个帧。

覆盖每个主题还包括各种链接的文章和文件,让这个课程有用的快捷方式到其他资源。

这门课程的目的是给你一个运行开始进游戏优化的奇幻世界,将主要重点放在教学的基本原则的各种优化技术,以及何时使用它们。