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完整的游戏开发课程-建立 60 游戏

WEBRip |MP4/AVC,~ 118 kb/s |1280 x 720 |英语: AAC,61.6 kb/s (2 ch),48.0千赫 |7.75 GB

体裁: 发展 / 游戏发展 |语言: 英语 |+ 项目文件

学习如何建立在构建 2 60 场比赛无需编程。学习最畅销的手机游戏背后的秘密。学习如何建立在构建 2 60 场比赛无需编码。通过建立 60 个实际项目的主游戏开发。学会在 Photoshop 中使艺术与设计的游戏。学习如何建立游戏完全从零开始。

最好的功能之一就是,你可以观看课程在任何你想要的速度。这意味着你可以加快或慢下来的视频如果你想去。

本课程是根据所以你不会学习一堆无用的编码实践项目。在本课程结束你将有真实世界应用程序要在你的投资组合中使用。我们感觉为基础的项目培训内容是去最好从 A B.参加这门课程是指你立即学习实际,受雇的技能。

你可以使用你建立在此课程中将添加到你在 linkedin 的项目。给你的投资组合燃料采取你的职业生涯一个新的水平。

学习如何向代码是一个伟大的方式来跳在一个新的职业或增强你当前的职业生涯。编码是新数学和学习如何编写代码将会推动你向前的任何情况。学习它今天和明天得到一个良好的开端。可以掌握技术的人将主宰未来。

您将获得全寿命本课程为单一次性的费用。约翰 Bura 已创建许多游戏、 应用程序和培训课程,所以他非常合格,教你如何掌握技术。这是不是只教导师,他生产的应用程序。这意味着您获得关于如何向代码最相关的信息。大多数课程不显示你实用技能和真实世界的例子。

什么使你一个好老师?

我推出了 40 多个游戏和应用程序在应用程序商店中做得很好。

我经营一家公司叫做猛犸象互动,所以我积极构建应用程序和赚钱的领域

自 2002 年以来有任教

我个人很喜欢在线学习和我的生活要好得多因为而不是教室里学会了在线

我是顶尖的 10 高票房 Udemy 老师之一

自 2011 年以来,我一直一个 Udemy 教练。

我确保人们了解如何使钱从他们的作品。

我有超过 150 万的学生全世界

这类的是谁?

人想要提高他们的技术技能

完全是新手

想要赚钱的人。我显示人的工具,如何通过各种方法的被动收入赚钱

想要获得领先群雄的网上学习的人。

你怎么会赚钱通过学习新的技能

学习实用技能

了解如何利用您新的技能,更多的财富

通过实际的例子来学习

你为什么要学习在线?

这就是在线教育革命正在发生。你可能听说过关于它的消息,或从一个朋友那儿听到它。不,教育要永远地改变了。在此课程中短我谈论如何在线教育

我的动力

帮助我的职业生涯

帮我作为一名教师

影响地球周围的几个生活

我答应,本课程将会更好和更有效比读书。我告诉如何掌握使用视频技术。这当然会给你一切你需要我们技术的社会中茁壮成长。

要求是什么?

您需要构建 2 的付费的版本

必须使用一台 PC

本课程不支持虚拟 mac 环境

我打算从这门课程获得什么?

超过 425 讲座和 34.5 小时的内容!

让游戏从零开始

知道如何建立游戏力学

如何释放你自己的游戏

如何在 Photoshop 中基本的艺术

使用构造 2

目标受众是什么?

完全是新手

不是先进的游戏开发商

课程

第 1 部分: 介绍

讲座 1 01。介绍 1:22

讲座 2 02。课程的要求以及如何使用这课程 11:01

讲座 3 03。2 构造崩溃课程第 1 部分 7:13

讲座 4 04。2 构造崩溃课程第 2 部分 6:52

第一节 2:02。使简单乐趣避免掉块游戏

讲座 5 01。介绍 00:50

讲座 6 02。启动项目 2:07

讲座 7 03。开始项目 6:13

讲座 8 04。添加在球员 5:06

讲座 9 05。添加在播放器控件 5:09

讲座 10 06。添加在穗大的实用价值 5:21

讲座 11 07。添加在比分 4:47

讲座 12 08。平视显示器和游戏设置在逻辑 7:23

讲座 13 09。添加在主屏幕 5:18

第 14 堂课时 10。制作艺术 5:35

讲座 15 11。在艺术中加入游戏 9:35

讲座 16 12。结论和挑战 1:03

部分 3: 使一个简单的有趣下降方块游戏

第十七讲 01。介绍 00:50

第十八讲 02。启动项目 2:07

第十九课 03。开始项目 6:13

讲座 20 04。A

The Complete Game Developer course - Build 60 Games

WEBRip | MP4/AVC, ~118 kb/s | 1280 x 720 | English: AAC, 61.6 kb/s (2 ch), 48.0 KHz | 7.75 GB

Genre: Development / Game Development | Language: English | +Project Files

Learn to build 60 games in Construct 2 without programming. Learn the secrets behind top selling mobile games. Learn to build 60 games in Construct 2 without coding. Master game development by building 60 practical projects. Learn to make art and design games in Photoshop. Learn to build games completly from scratch.

One of the best features is that you can watch the courses at any speed you want. This means you can speed up the or slow down the video if you want to.

This course is project based so you will not be learning a bunch of useless coding practices. At the end of this course you will have real world apps to use in your portfolio. We feel that project based training content is the best way to get from A to B. Taking this course means that you learn practical, employable skills immediately.

You can use the projects you build in this course to add to your LinkedIn profile. Give your portfolio fuel to take your career to the next level.

Learning how to code is a great way to jump in a new career or enhance your current career. Coding is the new math and learning how to code will propel you forward for any situation. Learn it today and get a head start for tomorrow. People who can master technology will rule the future.

You will get full lifetime access to this course for a single one off fee. John Bura has created many games, apps and training courses so he is extremely qualified to teach you how to master technology. This is an instructor that does not only teach, he produces apps. This means you get the most relevant information on how to code. Most courses do not show you practical skills and real world examples.

What makes you a good teacher?

I have released over 40 games and apps that have done very well in the app store.

I run a company called Mammoth Interactive so I am actively in the field building apps and making money

I have been teaching since 2002

I personally love learning online and my life is much better because I have learned online rather than a classroom

I am one of the top 10 highest grossing Udemy teachers

I have been a Udemy instructor since 2011.

I make sure people learn how to make money from their creations.

I have over 150k students worldwide

Who is this class for?

People who want to improve their technical skills

Complete beginners

People who want to make money. I show people the tools on how to make money through various methods of passive income

People who want to get ahead of the pack by learning online.

How you will make money by learning new skills

Learn practical skills

Learn about how leverage your new skills to greater wealth

Learn through practical examples

Why should you learn online?

There is an online education revolution taking place. You may have heard about it in the news or heard it from a friend. Either-way, education is going to be changed forever. In this short course I talk about how Online Education has

Motivated me

Helped my career

Helped me as a teacher

Impacted several lives around the planet

I promise that this course will be better and more effective than reading books. I show how to master technology through the use of video. This course will give you everything you need to thrive in our technological society.

What are the requirements?

You need the paid version of Construct 2

Must be using a PC

This course does not support virtual mac environments

What am I going to get from this course?

Over 425 lectures and 34.5 hours of content!

Make games from scratch

Know how to build game mechanics

How to release your own game

How to make basic art in Photoshop

Use Construct 2

What is the target audience?

Complete beginners

Not for advanced game developers

Curriculum

Section 1: Introduction

Lecture 1 01. Introduction 01:22

Lecture 2 02. Course requirements and how to use this course 11:01

Lecture 3 03. Construct 2 crash course part 1 07:13

Lecture 4 04. Construct 2 crash course part 2 06:52

Section 2: 02. Make A Simple fun avoid falling blocks game

Lecture 5 01. Introduction 00:50

Lecture 6 02. Starting the project 02:07

Lecture 7 03. Starting the project 06:13

Lecture 8 04. Adding in the players 05:06

Lecture 9 05. Adding in the player controls 05:09

Lecture 10 06. Adding in the spike logi 05:21

Lecture 11 07. Adding in the score 04:47

Lecture 12 08. Setting up the HUD and the game over logic 07:23

Lecture 13 09. Adding in the home screen 05:18

Lecture 14 10. Making the art 05:35

Lecture 15 11. Adding in the art to the game 09:35

Lecture 16 12. Conclusion and Challenge 01:03

Section 3: Make a fun simple falling block game

Lecture 17 01. Introduction 00:50

Lecture 18 02. Starting the project 02:07

Lecture 19 03. Starting the project 06:13

Lecture 20 04. A