CG Cookie - Introduction to Character Modeling
English | mp4 | H264 1280x720 | AAC 2 ch | 5.95 GB
eLearning
Learn how to create character models in Blender
Character modeling is a coveted specialty that takes a lot of patience, a lot of practice, and no small amount of work. But character modeling is also a lot of fun and very satisfying once you become comfortable with the techniques and workflows needed to bring your designs to life.
I would be lying if I said there was a single workflow for every character. Every model you do will be done in a slightly different way. In fact, nearly every character artist will approach models with their own outlook and workflow. The goal is to development a workflow that allows you, the artist, to create the required design in an effective and efficient manner.
What you’ll learn
Through this course I will be taking you through a variety of techniques and workflows in order to create our pilot character.
– Create base meshes with the skin modifier.
– Sculpt organic forms with dynamic topology.
– Sculpt clothing with the multiresolution modifier.
– Use the many sculpting brushes to control the surfaces.
– Model crisp details with poly modeling techniques.
– Create high-quality mesh topology with retopology methods.
– Quickly rig and pose the character with Rigify.
CG Cookie-角色建模的介绍
英语 |mp4 |H264 1280 x 720 |AAC 2 ch |5.95 GB
电子学习
了解如何创建人物模型放入搅拌器
特征建模是工作的练习的耐心的一个令人垂涎的专业的需要很大,大量和没有少量。但角色建模也是很有趣和令人满意的一旦你熟悉的技术和工作流需要给生活带来你的设计。
如果我说过有单个工作流的每个字符在撒谎。你做的每个模型都进行的方式略有不同。事实上,几乎每个角色艺术家将接近自己的 outlook 和工作流模型。目标是开发一个工作流,允许你,艺术家,以有效和高效的方式创建所需的设计。
你将学到什么
通过这门课我将带您通过各种技术和工作流为创造我们试点的字符。
– 创建基础网格与皮肤修饰符。
— — 造型具有动态拓扑结构的有机形式。
— — 造型服装搭配的多分辨率的修饰符。
— — 使用许多雕刻笔刷来控制表面。
— — 模型与建模技术的聚脆的详细信息。
– 创建高质量的网格拓扑进行方法。
— — 快速钻机和构成与 Rigify 字符。