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CGCookie – Fundamentals of Lighting

Title: CGCookie – Fundamentals of Lighting

Info:

This course is designed to teach you all about Unity’s new Global Illumination system. Now that Unity 5 personal edition has everything “unlocked” you can create games that have amazing lighting and shadows applied, a feature once reserved for “pro” users. This will be a fairly short course that shows you the basics of lighting. Some lighting concepts we’ll look at include:

Light Probes for Sampling light

Directional Lights

Light Cookies

Static vs real time light maps

Spot Lights

Lighting plays an important part in how your game will looks, regardless of whether you’re going for realism. Each light serves a specific purpose and you’ll learn how to affect the mood of your game by using the lighting tools Unity has available.

CGCookie — — 照明的基本原理

标题: CGCookie — — 照明的基本原理

信息:

这门课程为了教你关于团结的新全球照明系统。现在那团结 5 个人版拥有一切"解锁"您可以创建的游戏,有令人惊异的灯光和阴影应用,曾经留给"pro"用户功能。这将是一个相当短的过程,向你展示照明的基本知识。我们来看看一些照明概念包括:

光探针的采样光

方向性光源

光的饼干

静态 vs 实时光照贴图

射灯

照明戏剧在你的游戏将如何重要组成部分看起来,无论你是否会为现实主义。每个灯有特定的用途,您将学习如何影响心情的你的游戏使用的照明工具统一具有可用。