Unreal Engine Marketplace T-Pose Zombie Pack
3D models | 114 MB
The first of a series of game-ready Zombies made using AAA best practices. This content package includes 44 custom motion captured animations on the Unreal skeleton; a primary skinned mesh with high-res diffuse, subsurface, normal and specular maps; LODs; and blendshapes to allow for customization and variation. A separate pants mesh is included for more sensitive audiences. 8-way directional movement is blendspace ready, both with and without root motion. Max poly-count is 10,358 triangles with materials for body, eyes, skull, and pants.
Designed for all platforms
35 In-Place Animations
9 Root Motion Animations
44 animations total
**CHARACTERS**
1 Zombie Character
* Triangle counts of character
Zombie1 –
LOD0 = 7882 Tris
LOD1 = 4152 Tris
LOD2 = 1786
TrisPants –
LOD0 = 1206 Tris
LOD1 = 701 Tris
LOD2 = 301 Tris
Skull –
LOD0 = 1270 Tris
LOD1 = 906 Tris
LOD2 = 522 Tris
*Texture Types
Zombie1 – LOD0, LOD1, LOD2 Includes 1Normal Map, 1 Subsurface Map, 1 Specular Map and 1 Diffuse Map
Pants – LOD0, LOD1, LOD2
* Texture Resolutions
Body Diffuse: 4k, 2k and 512
Body Subsurface: 4k, 2k and 512
Body Specular: 4k, 2k, 512
Body Normal: 4k, 2k, 512
Pants Diffuse: 2k, 512
Pants Specular: 2k, 512
Pants Normal: 2k, 512
*Number of Materials
4 Materials
虚幻引擎市场 T 姿势僵尸包
3D 模型 |114 MB
第一系列的比赛准备僵尸把使用 aaa 级的最佳做法。该内容的软件包包括 44 自定义捕获动画虚幻的骨架;小学皮肤网格与高分辨率漫反射、 镜面、 地下、 正常地图;检测限;和 blendshapes,以便自定义和变化。一个单独的裤子网格包含是为了更敏感的观众。8 路定向运动是 blendspace 准备好了,有和无根运动。最大聚计数是 10,358三角形与材料的身体、 眼睛、 头骨和裤子。
为所有平台设计
35 地方动画
9 根运动动画
44 动画总
* * 字符 * *
1 僵尸字符
* 三角形的字符计数
Zombie1 — —
LOD0 = 7882 三
LOD1 = 4152 三
LOD2 = 1786年
TrisPants — —
LOD0 = 1206年三
LOD1 = 701 三
LOD2 = 301 三
头骨 — —
LOD0 = 1270年三
LOD1 = 906 三
LOD2 = 522 三
* 纹理类型
Zombie1 — — LOD0,LOD1,LOD2 包括 1Normal 地图、 1 地下地图、 1 高光贴图和1 漫射映射
裤 — — LOD0,LOD1 LOD2
* 纹理决议
弥漫性的身体: 4 k 2 k 和 512
地下的身体: 4 k 2 k 和 512
镜面的身体: 4 k 2 k、 512
身体正常: 4 k 2 k、 512
裤子漫: 2 k 512
裤子镜面: 2 k、 512
裤子正常: 2 k、 512
* 数量的材料
4 材料