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Advanced Lighting and Rendering Techniques in V-Ray for Maya

Duration: 2hr 10m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 1.79 GB

Genre: eLearning | Language: English

In this course, we’ll explore some advanced techniques for lighting and rendering a bike.

We’ll start by using an IBL (image-based lighting) setup. Along the way, we'll create complex shader materials and define our surface material within a photographically lit environment. Finally, we'll create precomps and lighting comps using NUKE.

By the end of this V-Ray for Maya tutorial, you’ll have learned some new tips and tricks for your own lighting and rendering projects.

先进的灯光和渲染技术在 V-射线玛雅

持续时间: 2 小时 10 m |视频: h264、 yuv420p、 1280 × 720 30 帧/秒 |音频:aac,44100 Hz,2 ch |1.79 GB

类型: 电子学习 |语言: 英语

在此过程中,我们将探讨一些先进的技术为灯光和渲染一辆自行车。

我们将开始使用 IBL (基于图像的照明) 安装程序。一路走来,我们会创建复杂的着色器材料和定义我们照相点亮的环境中的表面材料。最后,我们将创建 precomps 和照明复合使用核弹。

年底这 V 射线为 Maya 教程,你会从中吸取一些新的技巧和窍门为您自己的照明和渲染项目。