MARI 是个可以处理高复杂度的创意纹理绘制工具。原创于 Weta Digital 制作公司,为他们的纹理部门在制作 District 9 第九区、The Lovely Bones 苏西的世界、和 Avatar 阿凡达 时,因应极度复杂、细腻的纹理设计需求而研发的。
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MARI 拥有超越许多二维绘图系统的创意工具组,让艺术家们能专注于绘制工作。它具有互动迅速又流畅的用户界面,您可以直接在模型上绘制纹理,并能实时看到效果。不但省时,更将纹理绘制工作带到前所未见的境界。
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MARI 具有无以伦比的庞大和巨量纹理处理功能,发挥极度细腻的纹理效果。
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速度
成果立即展现,降低修改的需求,省时又省钱。告别以往绘制、渲染、审查、修改的循环程序。一个模型的所有纹理皆能同时载入 MARI,省去分割模型的麻烦。
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绘制
首屈一指的创意绘图工具,专注于艺术家们的需求。MARI 经过极度生产压力历练而生的绘笔引擎,将艺术家从传统的限制中解放出来,容许他们自然的在模型上作业。
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镜内效果
就视觉特效工作而言,镜头内的整合效果才是最重要的。一个镜头中的模型在背景前,从任何角度所呈现的效果都非常重要。MARI 允许艺术家在镜头内检视效果,并可直接在模型上绘制适当的纹理。
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纹理变化
纹理在不同的时间点可能需要改变,例如脸红的少女、刮伤凹陷的盔甲等,纹理的变化是做真实效果时很重要的一环。在 MARI 里您能逐格绘制纹理。
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工作流程
MARI 能有效的与复杂的工作流程整合,发挥更强劲的功效。它在界面、几何模型、相机、和着色各方面都采用了开放和可扩展式的架构,同时支援色彩管理,和打光、纹理等的变化。输入和输出则在背后进行。
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用户界面
一个清晰、直观的用户界面允许艺术家把重点放在重要的地方。可客制的用户工具栏让他们有效的安排自己的工作空间。可客制的实时三维着色器更让他们能够即时检视工作成果。
MARI is a creative texture painting tools can handle highly complex.Original from Weta Digital production companies for their texture Departmentin District 9 the Nineth district, The Lovely Bones Suzie's world, and theAvatar when avatar, due to extremely complex and delicate texture design andresearch and development.
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MARI has exceeded many two-dimensional drawing system of creativity tools,so artists can focus on drawing work. It has interactive fast andstreamlined user interface, you can draw directly on the model texture, andcan see the effects in real time. Not only saving time, more textureddrawing to an unprecedented level.
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MARI has a huge and incomparable texture and very large processing function,play an extremely delicate texture.
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Speed
Show results immediately, reducing demand changes, saving time and money.Drawing, rendering, bid farewell to the past cycle of review, modifyprocedures. All textures can also load a model of MARI, and save the troubleof segmentation model.
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Drawing
Creative drawing tools are second to none, and focused on the needs ofartists. MARI after extreme pressure born of experience drawing engine, will be freed from the traditional constraints of the artist, allowing theirnatural job on the model.
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Mirror effect
Visual effects work, integration within the lens effect is the mostimportant. A shot of the model in front of the background, as seen from anyangle effects are very important. MARI allows artists within the camera vieweffect and draws the appropriate textures directly on the model.
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Texture changes
Textures may need to change at different points in time, such as blushinggirl, scratching depression armor, change is done when the real effect ofthe texture is an important part. You can stop-motion in MARI textures.
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Workflow
MARI can work effectively with the complexity of process integration play astronger effect. Its interface, geometric model, camera, and coloringeverything with an open and extensible architecture, and supports colormanagement, and changes in light and texture. Input and output in the back.
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User interface
A clear, intuitive user interface allows artists to focus on the importantparts. User toolbars that can be customized so that they effectivelyorganize their work space. Real-time three-dimensional shaders that can becustomized so that they can examine the results.
The Foundry Mari 3.0v2 (Win/MacOSX/Linux) | 405/595/564 MB
MARI is the most fluid and natural way to paint in 3D. It makes life simple for artists by allowing them to paint directly onto 3D models with more time for painting and less time managing technical issues.
Painting
MARI’s cutting-edge paint tools give you the freedom and flexibility to create truly stunning effects and detail, with the added advantage of full triplanar projection for faster scene set-up.
Advanced layering
The full power of a layer-based workflow along with adjustments, procedurals and advanced masking means that you can paint faster and with greater control than ever before with MARI. Procedural layers make it easy to create the look you want, seamlessly blending procedural and painted detail with the same toolkit. A powerful procedural engine is built into the heart of the layer stack, offering fluid, GPU-accelerated real-time procedural noises, patterns, projections and more.
Realistic interactive preview
With MARI, you can create normal maps on the fly from bump maps, making it simpler and easier to generate and manipulate textures. Shadow support lets you cast real-time shadows on objects from multiple light sources and provides a customisable real-time 3D shader preview for things like specular highlights, displacement preview via bump mapping and colour correction. MARI also allows you to import multiple camera moves through which to view your model.
Geometry handling
MARI handles animated geometry and animated textures with ease, making it possible to isolate, select, mask and hide geometry per patch and face. Being able to have overlapping UVs means you can re-use the same texture across 3D models in any shared UV space, as well as handling multiple objects, versions and instances, with or without baked animation.
Color management
With OpenColorIO (OCIO), the open source color management solution from Sony Picture Imageworks, you can handle color transforms and image display across multiple applications by setting up a single profile to provide consistent colors across the board. A key tool in simplifying the color management process, OCIO is suitable for both visual effects work and animated features and is specifically geared towards post-production work.
Home Page - https://www.thefoundry.co.uk/products/mari/
铸造 Mari 3.0v2 (赢/MacOSX/Linux) |405/595/564 MB
马里是来画画在 3D 最流畅和自然的方式。让生活简单的艺术家,让他们直接在 3D 模型与绘画和更少的时间来管理技术问题有更多时间上油漆。
绘画
马里的尖端油漆工具给你的自由和灵活性创建真正令人惊叹的效果和细节,具有更快的场景设置的完整掠投影的好处。
先进的分层
基于图层的调整、 程序以及先进的掩蔽工作流全功率意味着你可以画得更快和更多的控制,比以往与马里。程序层可以容易地创建你想要完美地融入到相同的工具包的程序和彩绘详细的外观。一个强大的程序引擎内置堆叠的层数,提供流体,GPU 加速的实时程序噪声、 模式、 预测和更多的心。
现实的交互式预览
玛丽,你可以使用法线贴图上从凹凸贴图飞使它更简单、 更容易地生成和操作纹理。影子支持允许您实时阴影对象从多个光源并提供可定制的实时 3D 渲染预览之类的高光、 凹凸映射和色彩校正通过位移预览。玛丽还允许您导入多个相机移动通过它来查看您的模型。
几何处理
MARI 处理动画的几何和动画的纹理与易用性,使它能够隔离,选择,面具和隐藏每个修补程序和脸几何。能够有重叠的 UVs 手段,你可以在 3D 模型中任何共享的 UV 空间,重新使用相同的纹理,以及处理多个对象,版本和实例,有或没有烤动画。
颜色管理
与 OpenColorIO (OCIO),开放源码的颜色管理解决方案从索尼图片图像运作,你可以处理颜色变换和图像显示跨多个应用程序通过设置单个配置文件以全线提供一致的颜色。在简化颜色管理过程的关键工具,OCIO 是适合工作的视觉效果和动画的功能和专门面向后期制作工作。
网站首页-https://www.thefoundry.co.uk/products/mari/