Animating a Short Film in Maya and Unreal Engine
Size: 1.25GB | Duration: 2h 15m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 44.1KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English
Throughout these lessons, we'll learn how to make Unreal Engine work as a viable render engine for an animated short film we'll create in Maya. Preparing animation and assets for use in a real-time engine takes a different workflow than one might be used to working with in a normal render engine like Mental Ray. It comes with it's own set of challenges and things to work around, but ultimately the ability to render in real-time makes any of these issues worth it. Unreal Engine can become an invaluable tool, particularly if you don't have access to a render farm, by letting you create fantastic visuals with relatively modest hardware.
动画短片在玛雅和虚幻引擎
大小: 1.25 GB |持续时间: 2 h 15 m |视频: AVC (.mp4) 1280 x 720 15 fps |音频: AAC44.1 k h z 2 通道
类型: 电子学习 |级别: 中级 |语言: 英语
在这些经验教训,我们将学习如何使虚幻引擎工作作为一部动画短片,我们将在 Maya 中创建可行的渲染引擎。准备动画和资产使用实时引擎中采取不同的工作流比一个可能习惯于在正常使用的渲染引擎像 Mental Ray。它带有它自己的套的挑战和事情要解决,但最终呈现在实时使任何值得这些问题的能力。虚幻引擎可以成为一种宝贵的工具,特别是如果你不能访问的渲染农场,让你创建硬件配置相对较低的梦幻般的视觉效果。