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Autodesk Maya LT 2016 SP4 (x64) | 1.86 GB

Maya LT is a 3D modeling and animation tool built for professional indie game makers. It is designed to help indies bring their creations to life, and it provides a powerful set of creative tools and workflows at an affordable price.

Autodesk Inc., a world leader in 3D design software for entertainment, natural resources, manufacturing, engineering, construction, and civil infrastructure, announced the release of Autodesk MAYA LT 2016 - new version 3D animation and modeling tool for professional indie game makers

New in Maya LT 2016

– Integrated Sculpting Tools and UV editing tools: Brush-based sculpting in Maya LT now facilitates high level sculpting on models, without the need to export to a different tool, while new UV brushes (interactive cut/sew edge tool, automatic projection, pinning, weld, split, and unfold brushes) provide an intuitive, artistic-driven workflow.

– Advanced Animation and Game Exporter Tool: New Spline IK and cluster deformation help users easily animate non-humanoid characters; a Game Exporter update simplifies the management and export of multiple animation clips, making it easier for indie artists to export multiple animations for use in a game engine simultaneously.

– Physically-Based ShaderFX Nodes and user-submitted improvements: Physically-based shading material allows artists to design more realistic and high quality materials, for higher-quality assets. User submitted enhancements include background texture loading, allowing artists to begin working without waiting for an entire scene to load; a customizable default lighting environment that standardizes the appearance of imported assets; a fog effects in the viewport to focus on the object closest to the viewport camera.

OS - Windows XP, Windows Vista, Windows 7, Windows 8

玛雅 LT 2016 SP4 (64) |1.86 GB

玛雅人 LT 是建立的专业独立游戏厂商 3D 建模和动画工具。它旨在帮助西印度群岛带给他们的创作以生命,和它提供一组功能强大的创作工具和工作流以实惠的价格。

3D 设计软件为娱乐、 天然资源、 制造、 工程、 建设和民用基础设施,世界领导者欧特克公司发布了欧特克玛雅 LT 2016-新版本 3D 动画和建模工具的专业独立游戏厂商

新玛雅 LT 2016 年

— — 集成的雕刻工具和 UV 编辑工具: 基于画笔的雕刻在玛雅 LT 现在方便雕刻模型,而无需导出到不同的工具,而新的 UV 画笔 (交互式切缝边工具、 自动投影、 穿针、 焊缝、 拆分,和展开刷) 提供直观、 艺术驱动的工作流的高水平。

— — 先进的动画和游戏出口商工具: 新的样条 IK 和群集变形帮助用户轻松地创建动画非仿人型字符;游戏出口商更新简化了管理和出口的多个动画剪辑,独立艺术家要同时导出多个动画在游戏引擎中使用的难度。

— — 基于物理的 ShaderFX 节点和用户提交改进: 基于物理的底纹材料允许艺术家设计更现实和高品质的材料,为高质量的资产。用户提交的增强功能包括背景纹理加载,允许艺术家开始工作,而无需等待整个场景加载;标准化的外观可自定义默认照明环境导入资产;在视区把重点放在靠近视口镜头对象的雾化效果。

操作系统-Windows XP,Windows Vista 中,Windows 7,Windows 8