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Production Modeling for Games and 3D Printing in ZBrush and 3ds Max

Duration: 3hr 42m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 1.55 GB

Genre: eLearning | Language: English

In this course, we'll learn techniques to model for many formats such as game engines or 3D printing. Along the way, we'll learn about hard surface poly sketching and edge masking to produce a weathered polypainting effect.

After completing this course, you'll have a guideline that'll easily fit into your production pipeline.

生产建模为游戏和 3D 打印技术在 ZBrush 和 3ds 最大

持续时间: 3 小时 42 m |视频: h264、 yuv420p、 1280 × 720 30 帧/秒 |音频:aac,44100 Hz,2 ch |1.55 GB

类型: 电子学习 |语言: 英语

在本课程中,我们将学习模型以很多的格式,例如游戏引擎或 3D 印刷的技术。一路走来,我们将了解硬表面聚素描和边缘掩蔽效应产生风化的上色效果。

完成此课程后,你得为你生产管道一项准则,就会很容易适应。