CG数据库 >> 3dsmax环境创造技术

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Environment Creation Techniques

5 Lessons | MP4 | Video: h264, yuv420p, 1024x574, 15fps | Audio: aac, 44100 Hz, 2 ch | 28GB

Genre: eLearning | Language: English

David demonstrates his workflow for creating highly detailed game environments. David uses ZBrush, 3Ds Max, Xnormals, and Photoshop.

The 5 most important lessons:

Rapidly and effectively create stunning hard surface and organic environment assets.

Create large and realistic mountain ranges with World Machine.

Understand how to create custom seamless textures and realistic cracked surfaces.

Create beautiful baroque architecture in 3DsMax.

How to create urban and outdoor environments from start to finish.

环境创造技术

5 课 |MP4 |视频: h264、 yuv420p,1024 x 574,15 帧/秒 |音频: aac,44100 Hz,2 ch|28 GB

类型: 电子学习 |语言: 英语

David 演示他工作流创建高度详细的游戏环境。David 使用 ZBrush,3Ds Max,Xnormals 和Photoshop。

5 最重要的经验教训:

迅速和有效地创造令人惊叹的硬表面和有机环境资产。

与世界机器创建大和现实的山脉。

了解如何创建自定义的无缝纹理和表面现实裂。

在 3DsMax 中创建美丽的巴洛克式建筑。

如何从开始到完成创建城市和户外环境。