Utilizing Reference Images: Create Believable Creatures
Duration: 48m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2ch | 777 MB
Genre: eLearning | Language: English
It is industry standard to use reference material when working on illustration and concept art fields. It is often cited that the difference between an amateur and a professional is knowing when reference is necessary. Skills taught in this class will greatly benefit most basic to intermediate level artists.
What You'll Learn
Students will learn to apply anatomy and detailing from the real world into their concept designs. This class will emphasize the use of reference to make your designs strong and believable.
Lessons will touch on breaking down and understanding the anatomy of your reference material and how you can apply that to your own work as well as understanding how to utilize reference material without becoming married to the reference.
*Concept Sketching. In this stage we start tooling around with different shapes and designs, looking for an idea that really clicks. It is important during this stage to stay loose and just keep an open mind.
*Research/Reference. With a start of a cool idea, we now need to find reference to really make our design believable. It is important during this stage to research subjects in the same vein as your design, this will help you better understand what reference to look for.
*Refine. Now with proper reference and better understanding of your idea, it is time to refine. This step is very important, its where you eliminate all your missteps and bring your concept to the next level.
*Lighting. In this lesson we focus on how the right lighting can effect your design. Different lighting schemes will be showcased, discussing the difference in mood and atmosphere.
*Final Touches. With all of hardest part done, it is time to finish off your design. In this lesson I will touch on the importance of color temperature and how it impacts your design. This stage can become the most fun as you the last of the pieces fall into place and your hard work pays off.
利用参考图像: 创建可信的生物
持续时间: 48 m |视频: h264、 yuv420p、 1280 × 720 30 帧/秒 |音频: aac 44100 赫兹,2 通道 |777 MB
类型: 电子学习 |语言: 英语
它是业界标准时要使用的参考资料上的插图和概念艺术领域工作。人们常常举业余和专业之间的区别知道当参考必要。教的这个班的技能将大大有利于最基本中间级艺术家。
你将学到什么
学生将学习应用解剖学和细节从现实世界进他们的概念设计。此类将强调使用的参考,使您的设计强大和可信的。
经验教训将触及打破和了解解剖你的参考材料及如何将之应用到你自己的工作,以及了解如何使用而不能成为嫁给参考参考资料。
* 概念草图。在这一阶段我们开始与不同的形状和设计模具周围,寻找真正单击一个想法。重要的是在这个阶段中保持宽松,只是保持开放的心态。
* 研究/参考。有的一丝凉意的开端,我们现在需要找到参考,真正使我们的设计令人信服。正是在这一阶段,研究课题作为您的设计同样重要,这将帮助你更好地理解什么引用来寻找。
* 改进。现在使用适当引用和更好地理解你,它是想法的时间来完善。这一步是非常重要的它在哪里你消除你所有的过失和把你的概念带到下一个级别。
* 照明。在本课中我们专注于正确的灯光是如何影响您的设计。将展示不同的照明方案,讨论不同的心情和氛围。
* 最后的润色。所有的做的最难,它是部分的时间来完成您的设计。在这节课我将谈及色温和它是如何影响您的设计的重要性。这一阶段可以成为最大的乐趣,因为你最后的碎片落入的地方和你的努力工作回报。