Uartsy - Character Development Master Class 2D & 3D Tools For Professional Pipelines
11 Modules | Video: AVC (.mp4) 1280x720 | Audio: AAC 44.1KHz 2ch | 8.36GB
Genre: eLearning | English
Thoroughly understand the character creation process from start to finish.
Effectively transfer 2D costume concepts to highly detailed 3D models.
Efficiently retopologize, UV, and texture characters for a production pipeline.
Understand the fundamentals of rigging to dynamically pose characters.
Create professional turn-table to properly present characters.
Course Outline
Project 1 : Pre-Class Bonus Lectures
Get a taste of Danny’s tone painting techniques.
12 Lectures
Project 2 : Getting Started
Begin blocking out your character focusing on flowing lines and shapes.
10 Lectures | 1 Assignment
Project 3 : Constructing the Face
Sculpting and drawing each part of the face.
10 Lectures | 1 Assignment
Project 4 : Hand Sculpting And Basic Paint
Creating hands and painting a basic skin tone.
8 Lectures | 1 Assignment
Project 5 : Armor And Clothing Design and Layout
Designing costume concepts in 2D and transfering them to 3D.
7 Lectures | 1 Assignment
Project 6 : Re-topology and working on the Mouth
Learn to retopologize the head and work creating teeth
5 Lectures
Project 7 : Working with UV’s and Examining Materials/Polypaint
13 Lectures | 1 Assignment
Project 8 : Rigging and Posing Your Character
23 Lectures | 1 Assignment
Project 9 : Creating a Turn-Table and Evaluating Our Character
16 Lectures
Project 10 : Generating Texture Maps
9 Lectures | 1 Assignment
Project 11 : Creating and Adjusting Texture Maps
20 Lectures
Uartsy-性格发展大师班: 2D 与 3D 工具专业管道
11 模块 |视频: AVC (.mp4) 1280 x 720 |音频: AAC 44.1 k h z 2 通道 |8.36 GB
类型: 电子学习 |英语
彻底理解字符创建过程从开始到结束。
有效地将 2D 服装概念转移到高度详细的 3D 模型。
高效地重新拓扑,UV 和生产管道的纹理特征。
了解索具动态构成字符的基础。
创建专业的回转台,正确显示字符。
课程大纲
项目 1: 课前奖金讲座
尝到了 Danny 的口气绘画技法。
12 讲座
项目 2: 入门
开始阻挡你专注于流畅的线条和形状的性格。
10 讲座 |1 转让
项目 3: 构建的脸
雕刻和绘画脸上的每个部分。
10 讲座 |1 转让
项目 4: 手工雕刻和基本的油漆
创建手和绘画基本的肤色。
8 次讲座 |1 转让
项目 5: 装甲和服装设计和布局
设计服装概念在 2D 和转移他们到 3D。
7 讲座 |1 转让
项目 6: 重新拓扑和工作放在嘴里
学会重新拓扑的头和工作创建的牙齿
5 讲座
项目 7: 与 UV 的工作和审查材料/Polypaint
13 讲座 |1 转让
项目 8: 索具和假扮你的性格
23 讲座 |1 转让
项目 9: 创建转台和评价我们的性格
16 讲座
项目 10: 生成纹理映射
9 讲座 |1 转让
项目 11: 创建和调整纹理映射
20 讲座