CG数据库 >> Uartsy - Concepting Futuristic Cityscapes in Photoshop

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Uartsy - Concepting Futuristic Cityscapes in Photoshop

6.82 GB | 8 Modules | Video: h264, yuv420p, 1280x720 | Audio: aac, 44100 Hz, 2 ch

Genre: eLearning | Language: English

In this on-demand course, Francesco Lorenzetti will guide you through the development of a futuristic cityscape using industry standard techniques for creating visually stunning concepts, including how to implement the most important photo texturing and painting techniques used in film and game environment concept art today.

The 5 most important lessons:

Using the process of thumbnailing to find direction in design

Important factors to take into consideration in order to create a well balanced concept

Photo-texturing and detailing techniques for enhanced realism

How to quickly but effectively refine the shapes and silhouettes of your artwork

Texturing methods and lighting techniques to produce realistic shadows and overall value

Course Outline

Project 1 : Introduction To Thumbnailing

Francesco covers the basic principles of thumbnailing and establishing quick concepts to start his landscape.

23 Lectures

Project 2 : Adding Contrast To The Scene

Francesco adds basic contrast and shadows to his piece, in order to get a general understanding of what direction he wants to take it.

13 Lectures

Project 3 : Balancing Your Artwork

Francesco covers important factors you need to take into consideration to create a well balanced art piece.

17 Lectures

Project 4 : Phototexturing And Detailing Techniques

Francesco demonstrates more of this texturing and detailing techniques by gathering high resolution photos and implementing them in his scene for realistic results.

14 Lectures

Project 5 : Refining Shapes And Silhouettes

Francesco goes over how to quickly but effectively block in shapes and silhouettes for your artwork.

18 Lectures

Project 6 : Texturing And Lighting The Landscape

Francesco covers addition texturing methods and lighting techniques to produce realistic shadows and overall value.

19 Lectures

Project 7 : Adding More Detail To The Landscape

Francesco goes over populating the scene with objects and adding subtle details to bring more character to the scene.

18 Lectures

Project 8 : Finishing the Painting

Making final adjustments for the painting and adding any last corrections.

22 Lectures

Uartsy-在 Photoshop 中的构想未来城市景观

6.82 GB |8 模块 |视频: h264、 yuv420p,1280 x 720 |音频: aac,44100 Hz,2 ch

类型: 电子学习 |语言: 英语

在此对需求过程中,弗朗西斯科 · 洛伦泽蒂将指导您通过使用行业标准的技术来创建视觉惊人的概念,包括如何实现最重要的照片纹理和今天用于电影和游戏环境概念艺术的绘画技法未来城市景观的发展。

5 最重要的经验教训:

使用过程中的缩略设计中找到方向

重要因素加以考虑,以创造一个很好的平衡的概念

照片纹理和细节的增强现实技术

如何快速而有效地细化的形状和轮廓的图稿

纹理方法和照明的方法产生逼真的阴影和总体价值

课程大纲

项目 1: 缩略简介

弗朗切斯科涵盖缩略,建立快速的概念开始他景观的基本原则。

23 讲座

项目 2: 添加到场景中的对比

弗朗切斯科添加基本的对比,并为了得到普遍理解什么方向的他想把它拿给他一件,阴影。

13 讲座

项目 3: 平衡您的图稿

弗朗切斯科涵盖您需要考虑创建一块很好的平衡艺术的重要因素。

17 讲座

项目 4: Phototexturing 和细节技术

弗朗切斯科演示多个这个纹理和细节的技术予以收集高分辨率的照片和落实在他现场为现实的结果。

14 讲座

项目 5: 精炼的形状和轮廓

弗朗切斯科走过去如何快速而有效地阻止在形状和轮廓的图稿。

18 讲座

项目 6: 纹理和照明景观

弗朗切斯科涵盖另外纹理方法和照明的方法产生逼真的阴影和整体价值。

19 讲座

项目 7: 添加更多细节的景观

弗朗切斯科去在填充对象与场景和添加微妙的细节,更多的人带到现场来。

18 讲座

项目 8: 画完画

做最后的调整,这幅画和添加任何最后的更正。

22 讲座