Gumroad – Fuze 01 – Maya Modeling Workflow from Scratch
This is the first Tutorial from a series that will establish the Project Fuze. The idea of Fuze is to show you all my CG workflow from modeling to final render making this SF Gun model from Johnson Ting Neo Japan Universe.
It will be split into 6 parts. This first one is about custom Maya, well know our basics modeling tools, set shortcuts and little scripts, organisation… I start everything from scratch with you in order to share all my knowledge and let’s you understand as much as possible my philosophy about modeling, especially for HardSurface stuffs.
This Tuto is recommended for a beginner/intermediate level in Maya. I don’t explain basics like interface, navigation etc… but essential modeling tools such as Bevel, Extrude… and I explain in depth how th
Gumroad — — 引信 01 — — 玛雅人从零开始的工作流建模
这是从将建立项目引信的一系列的第一个教程。引信的想法是向您展示所有我 CG 工作流从建模到做这种 SF 枪模型从 Johnson 亭新日本宇宙的最终渲染。
它将会分裂成 6 个部分。这第一个是关于自定义玛雅人,也知道我们的基本建模工具,设置快捷方式和小脚本,组织...我一切从头开始与你分享我所有的知识,让您尽可能多了解我的哲学关于建模,尤其是对 HardSurface 的东西。
此教程推荐给玛雅初级/中级水平。我不解释基础,如界面、 导航等等......但基本建模工具,如锥,挤出......,我解释在深度如何 th