CG数据库 >> Flippednormals - The Complete MODO to ZBrush Workflow

Flippednormals - The Complete MODO to ZBrush Workflow的图片1

Flippednormals - The Complete MODO to ZBrush Workflow

MP4 | Video: AVC 1920x1080 | Audio: AAC 48KHz 2ch | Duration: 11 Hours | 8.54 GB

Genre: eLearning | Language: English

MODO and ZBrush are two incredibly powerful tools which enhances any artist’s arsenal significantly. In this elaborate 3D tutorial series, we will take an in-depth look at not only how we can make the two programs play well together - we will take your through an industry proven and professional workflow for creating beautiful and memorable art.

Making characters - It’s one of the hardest and most satisfying endeavors to undertake while working in 3D. Almost every 3D artist has tried it at some point, and yet there are hardly any 3D tutorials explaining how you go about doing just that. It’s high time to demystify this subject.

01 - Introduction

02 - Faster Modelling in MODO

03 - Prepare Base Mesh in MODO

04 - Customizing ZBrush

05 - Setting Up the ZBrush Project

06 - Sculpting Stage 1

07 - Auto Retopo in ZBrush

08 - Retopo Prep in ZBrush

09 - Retopo Prep in MODO

10 - Retopo in MODO

11 - Reprojecting Details in ZBrush

12 - Sculpting Stage 2

13 - UVs in MODO

14 - Working With Layers in ZBrush

15 - High Frequency Sculpting

16 - Polypainting in ZBrush

17 - Specular Roughness

18 - What is Displacement

19 - Extracting Displacement

20 - Morph Target Switch

21 - Extracting Polypaint & AO

22 - Enhacing Maps With NUKE

23 - Facial Expression

24 - Exporting Meshes & Maps From ZBrush

25 - UDIM Tiled EXRs

26 - Setting Up MODO for Rendering

27 - Lighting in MODO

28 - Post in Photoshop

Software: MODO 902, ZBrush 4R7 P3, Photoshop CS6, NUKE 9

Scene files included

Custom ZBrush interface, MODO Hotkeys & Pie Menu

Over 11 hours of content

Flippednormals - The Complete MODO to ZBrush Workflow的图片2

Flippednormals-完整 MODO 到 ZBrush 工作流

MP4 |视频 ︰ AVC 1920 x 1080 |音频 ︰ AAC 48 KHz 2 通道 |持续时间 ︰ 11 小时|8.54 GB

类型 ︰ 电子学习 |语言 ︰ 英语

MODO 和 ZBrush 是显著增强任何艺术家阿森纳两人难以置信的强大工具。在这精心制作的 3D 教程系列,我们将深入看看不仅我们如何才能使这两个程序好一起玩 — — 我们将采取您通过证明的行业和专业的工作流创建美好和难忘的艺术。

制作人物-它是最难和最令人满意的努力承接在 3D 中工作时之一。几乎每个 3D 艺术家已经尝试过在某些时候,还有尚未解释你如何去这样做几乎任何 3D 教程。它是时候揭开神秘面纱的这一主题。

01-简介

02-快在 MODO 建模

03-准备 MODO 基地网

04-自定义 ZBrush

05-设置 ZBrush 项目

06-雕刻阶段 1

07-在 ZBrush 自动法线

08-在 ZBrush 法线预科

09-在 MODO 法线预科

10-MODO 的法线

11-reprojecting 在 ZBrush 的详细信息

12-雕刻阶段 2

13-MODO 的 UVs

14-使用 ZBrush 中的图层

15-高频雕刻

16-在 ZBrush 上色了

17-镜面粗糙度

18-位移是什么

19-提取位移

20-变身目标交换机

21-提取 Polypaint & 岙

22-必经之途地图与核弹

23-面部表情

24-导出网格 & 从 ZBrush 映射

25-乌迪姆平铺 EXRs

26-MODO 渲染设置

27-MODO 的照明

28-在 Photoshop 中过帐

软件 ︰ MODO 902、 ZBrush 4R7 P3,Photoshop CS6 用核弹攻击 9

场景文件包括

自定义 ZBrush 界面,MODO 热键 & 馅饼菜单

超过 11 个小时的内容