CG数据库 >> Quicktime Events in UE4 Volume 2

Quicktime Events in UE4 Volume 2的图片1

Events in UE4 Volume 22h 20m| MP4 | aac, 44100 Hz, stereo | h264, yuv420p, 1280x720, 30 fps | 3 GB

Genre: eLearning | English

In this course, we?ll dissect the process for creating Quick Time Event driven animations in Maya. After exploring the fundamental needs of basic character locomotion and interaction, we?ll prepare and export our animations to Unreal 4. Within UE4 we?ll set up a playable environment where the characters will move from player control to executing QTE driven animations based on player input following on screen button notifications. Upon finishing this two volume series you?ll have a better understanding of the Maya to UE4 animation process, Blueprints, Events and Matinee, pHAT and setting up keyframe to ragdoll execution.

Quicktime Events in UE4 Volume 2的图片2

事件在 UE4 卷 22 h 20m|MP4 |aac 44100hz,立体声 |h264,yuv420p,1280 × 720,30 帧/秒 |3 GB

类型 ︰ 电子学习 |英语

在此过程中,我们? ll 解剖创建快速时间事件驱动动画在玛雅人的过程。探索的基本需要的基本特征运动和相互作用后, 我们? 我准备并将我们的动画导出到虚幻 4。在UE4 内我们? 我建立了一个可播放环境的字符会将从播放器控件执行 QTE 驱动动画到基于玩家输入后屏幕按钮通知。这两个卷系列看完后你? 我会有更好的理解玛雅UE4 动画制作流程、 蓝图、 事件和日场,柏和设置关键帧到布娃娃执行。