CG数据库 >> 3DMotive – Quicktime Events in UE4 Volume 1

3DMotive – Quicktime Events in UE4 Volume 1的图片1

3DMotive – Quicktime Events in UE4 Volume 1

WEBRip | 9 x MP4/AVC, ~3109 kb/s | 1280 x 720 | English: AAC, 93.6 kb/s (2 ch), 44.01 KHz | 1.74 GB

Genre: 3D | Language: English

In this course, we’ll dissect the process for creating Quick Time Event driven animations in Maya. After exploring the fundamental needs of basic character locomotion and interaction, we’ll prepare and export our animations to Unreal 4. Within UE4 we’ll set up a playable environment where the characters will move from player control to executing QTE driven animations based on player input following on screen button notifications. Upon finishing this two volume series you’ll have a better understanding of the Maya to UE4 animation process, Blueprints, Events and Matinee, pHAT and setting up keyframe to ragdoll execution.

3DMotive – Quicktime Events in UE4 Volume 1的图片2

3DMotive — — UE4 第 1 卷中的 Quicktime 事件

WEBRip |9 x MP4/AVC,~ 3109 kb/s |1280 x 720 |英语 ︰ AAC,93.6 kb/s (2 ch),44.01 千赫 |1.74 GB

体裁 ︰ 3D |语言 ︰ 英语

在此过程中,我们将仔细研究创建快速时间事件驱动动画在玛雅人的过程。探索的基本特征运动和相互作用的基本需求之后, 我们会准备,并将我们的动画导出到虚幻4。在 UE4 我们将设置一个可播放环境的字符会将从播放器控件执行 QTE 到内驱动基于玩家输入屏幕按钮通知之后的动画。这两个卷系列看完后你得玛雅 UE4 动画制作流程、 蓝图、 事件和日场,柏和设置关键帧到布娃娃执行更好的理解。