Title: Dixxl Tuxxs – Quick Start to Unreal Engine 4 Volume 1
Info:
In this series of tutorials we’ll run through the basics of creating scenes in Unreal Engine 4. We’ll start
off by learning how to create and open projects. Then we’ll learn how to import game assets from a 3D
package. After that we’ll learn how to create a master material which will serve as the base for our
material instances.
Finally, we’ll talk about how to bring our props into the level and begin the process of set dressing.
While following along with these lessons and building a project together will provide you with valuable
knowledge, the real power comes from being able to take the techniques you’ve learned and apply them in a
different way to your own work. With this in mind, you’ll be presented with an assignment immediately
following each Volume. These assignments will challenge you to take the skills that you’ve learned in a
particular Volume and apply them to a different asset.
These tutorials are designed to be taken in sequence so we really encourage you to start with this Volume
and proceed all the way through to Volume 3, and taking advantage of the periodic assignments along the way
to get the full learning experience.
标题 ︰ Dixxl Tuxxs — — 快速启动的虚幻引擎 4 卷 1
信息 ︰
在本系列教程中我们将贯穿在虚幻引擎 4 创建场景的基础知识。我们会开始
关闭通过学习如何创建和打开项目。然后我们将学习如何从 3D 导入游戏资产
包。在那之后,我们将学习如何创建一种将作为为基地的主材料我们
材料的实例。
最后,我们将会谈论如何把我们的道具带到水平,开始设置穿衣的过程。
而跟随了这些经验教训和在一起建设项目,将为您提供有价值的
知识,真正的力量来自于能够接受你学会并应用中的技术
对你自己的工作的不同方式。为此,你会立即被呈现与赋值
之后的每个卷。这些任务将挑战你采取你已经学习的技能
特定卷并将它们应用到不同的资产。
这些教程旨在采取序列中,所以我们真的鼓励你开始与此卷的
和卷 3,并利用定期任务途中,一路过关斩将进入
为了获得充分的学习经验。