CG数据库 >> Dixxl Tuxxs – Your First Day in Unreal Engine 4

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In this series of tutorials we'll learn the very basics of working in Unreal Engine 4 by going through the basics step by step.

We'll start out by learning how to create and open projects. Then we'll discuss the UI and break it down to make it easier to understand. After that we'll start working in the editor by learning how to navigate the viewports, place objects in the level, manipulate those objects, along with several other helpful techniques for working in the level editor.

From there we'll break out into some of the other commonly used editors like the Materials editor, blueprint editor and matinee editor. After we've laid a solid foundation, we'll jump into a quick project to solidify what we have learned.

在本系列教程中我们将学习最基本的虚幻引擎 4 通过基础知识一步一步的工作。

我们开始通过学习如何创建和打开项目。然后我们将讨论用户界面和分解,使它更容易理解。在那之后,我们马上开始工作在编辑器中通过学习如何导航视区,在水平放置物体,操纵这些对象,以及几个其他有用的技巧,在关卡编辑器中工作。

从那里我们会爆发到一些其他常用像材料编辑器、 蓝图编辑器和日场编辑器编辑。我们已经奠定坚实的基础之后,我们就会跳到一个快速的项目,以巩固我们学到了什么。