Gumroad - Intro to PBR in Unreal Engine 4 by Ben Adler
English | .MP4 | yuv420p, 2560x1440, 1236 kb/s, 30.00 fps | aac, 48000 Hz, 2 ch | 662 MB
Genre: eLearning | Peoject Files Included
In this series, we will cover the basics of physically based rendering and how to set up textures and materials correctly in Unreal Engine 4. Included are the 3 video chapters, project files used to create the content featured, and links to additional resources on PBR that you can download for free.
Chapter 1 - Breakdown of Material Nodes
Chapter 2 - sRGB and Gamma corrected textures
Chapter 3 - Texture reuse and modularity
Gumroad-在虚幻引擎 4 本阿德勒 PBR 简介
英语 |。MP4 |yuv420p,2560 × 1440,1236 kb/s,30.00 fps |aac,48000 赫兹,2ch |662 MB
类型 ︰ 电子学习 |Peoject 文件中包含
在这个系列中,我们将介绍基于物理的呈现和如何设置纹理和正确在虚幻引擎 4 材料的基础。包括 3 视频章、 项目文件用于创建特色,内容和链接上你可以下载免费的 PBR 的额外资源。
第 1 章-材料节点故障
章 2-sRGB 和伽玛校正纹理
章 3-纹理重用性和模块化