CG数据库 >> Urban City – Unreal Engine 4 Marketplace

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Urban City – Unreal Engine 4 Marketplace

Technical Information

Each asset it optimized (with LODs if required), no wasted texture space, clean materials, to insure this runs as smoothly as possible.

Advanced, but easy to use, materials. These shaders are getting the most out of all the great UE4 shader properties, but built in a clean and thorough manner so just about any level of shader artist can pick up easily.

The world is built to be versatile in many areas. The wall textures use a variety of vertex painted grunge, the ground has vertex painted puddles and wetness and windows are built to have windows lights on or off.

This pack comes with 1 full scene, built to show the versatility of the assets.

Technical Description

9 modular building styles, with 1 or more completed buildings

40+ Props

30+ Tileable PBR materials

3 Trees and handful of extra foliage props

Modular Road and sidewalk parts

1 scene centered around a city corner

Polycount

Building Modular Parts: 50-150

Buildings Completed: 5,000-10,000

Trees: 5,000-10,000 (with LODS)

Props: 50-2000 (Props over 500 tris have LODs)

Texture Sizes:

Tileable: 2048-4096

Buildings: 2048

Props: 1024-2048

Intended Platform:

Desktop

城市 — — 虚幻引擎 4 市场

技术信息

它优化 (如果所需的 Lod) 每项资产,没有浪费的纹理空间,清洁的材料,以确保尽可能顺利地运行。

但使用方便,先进材料。这些着色器获取最大的所有伟大 UE4 着色器属性,但差不多任何级别的着色器艺术家可以很容易接建在干净和彻底的方式。

世界是建立在许多领域是多才多艺。墙的纹理使用各种各样的顶点画 grunge、 地面有顶点画水坑和水湿和 windows 建有 windows 灯,打开或关闭。

此包附带 1 全景,建成以显示资产的多功能性。

技术说明

9 模块化建筑风格,与 1 或更多落成的建筑物

40 + 道具

30 + 花木 PBR 材料

3 树木和少数几个额外的树叶道具

模块化的道路和人行道上部分

1 现场围绕城市一角

多边形

建筑模块化部件 ︰ 50-150

建筑完成 ︰ 5,000 10,000

树 ︰ 5,000 10,000 (与 LOD)

道具 ︰ 50-2000 (超过 500 三道具有 Lod)

纹理尺寸 ︰

花木 ︰ 2048年 4096

建筑 ︰ 2048年

道具 ︰ 1024年-2048

预期的平台 ︰

桌面