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O'Reilly Media: HTML5 2D Game Development

English | MP4 | 1280 x 720 | AVC ~1200 kbps | 25 fpsAAC | 64 Kbps | 44.1 KHz | 1 channel | ~15 hours | 8.25 GB

Genre: Video Tutorial / Development

Learn how to implement 2D video games, using the HTML5 Canvas element and HTML5’s support for animations. This comprehensive 15-hour video chronicles the development of a 2D HTML5 video game from start to finish that runs at a rock solid 60 frames per second on an iPad. Once you complete this workshop, you’ll have all the knowledge you need to create compelling HTML5 2D games just like it.

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Content:

Act 1

Course Overview 31m 24s

Introduction 59m 37s

Graphics and Animation, Part 1 27m 40s

Graphics and Animation, Part 2 24m 11s

Setting the Stage 35m 38s

Sprites 33m 06s

Sprite Sheets 33m 54s

Sprite Behaviors, Part 1 31m 23s

Sprite Behaviors, Part 2 22m 40s

Sprite Behaviors, Part 3 20m 58sAct 2

Time, Part 1 31m 20s

Time, Part 2 21m 30s

Time, Part 3 34m 48s

Time, Part 4 28m 30s

Time Systems 58m 16s

Collision Detection, Part 1 19m 43s

Collision Detection, Part 2 30m 34s

Gravity 29m 43s

Sprite Animations 28m 50s

Transitions and Effects, Part 1 22m 47s

Transitions and Effects, Part 2 20m 01sAct 3

Score and Instructions 13m 26s

Sound and Music 19m 31s

Loading Screen 17m 59s

Skip Intro 11m 35s

Running Slowly Warning 23m 55s

Tweeting the Score 05m 55s

Particle Systems, Smoke and Fire 01h 02m 00s

Developer's Backdoor, Part 1 18m 17s

Developer's Backdoor, Part 2 26m 37s

Animations 16m 48s

On the Server 44m 58s

Deployment 08m 17s

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