O'Reilly Media: HTML5 2D Game Development
English | MP4 | 1280 x 720 | AVC ~1200 kbps | 25 fpsAAC | 64 Kbps | 44.1 KHz | 1 channel | ~15 hours | 8.25 GB
Genre: Video Tutorial / Development
Learn how to implement 2D video games, using the HTML5 Canvas element and HTML5’s support for animations. This comprehensive 15-hour video chronicles the development of a 2D HTML5 video game from start to finish that runs at a rock solid 60 frames per second on an iPad. Once you complete this workshop, you’ll have all the knowledge you need to create compelling HTML5 2D games just like it.
Content:
Act 1
Course Overview 31m 24s
Introduction 59m 37s
Graphics and Animation, Part 1 27m 40s
Graphics and Animation, Part 2 24m 11s
Setting the Stage 35m 38s
Sprites 33m 06s
Sprite Sheets 33m 54s
Sprite Behaviors, Part 1 31m 23s
Sprite Behaviors, Part 2 22m 40s
Sprite Behaviors, Part 3 20m 58sAct 2
Time, Part 1 31m 20s
Time, Part 2 21m 30s
Time, Part 3 34m 48s
Time, Part 4 28m 30s
Time Systems 58m 16s
Collision Detection, Part 1 19m 43s
Collision Detection, Part 2 30m 34s
Gravity 29m 43s
Sprite Animations 28m 50s
Transitions and Effects, Part 1 22m 47s
Transitions and Effects, Part 2 20m 01sAct 3
Score and Instructions 13m 26s
Sound and Music 19m 31s
Loading Screen 17m 59s
Skip Intro 11m 35s
Running Slowly Warning 23m 55s
Tweeting the Score 05m 55s
Particle Systems, Smoke and Fire 01h 02m 00s
Developer's Backdoor, Part 1 18m 17s
Developer's Backdoor, Part 2 26m 37s
Animations 16m 48s
On the Server 44m 58s
Deployment 08m 17s