CG数据库 >> 3DBuzz – Game Assets in 3DS Max Vol.1

3DBuzz – Game Assets in 3DS Max Vol.1的图片1

In our opening series, we will look at two different methods of creating modular game pieces. We will start by learning to create some of our own textures to build our texture library, and creating a single texture sheet for our assets. From there we will learn how to extract geometry from our texture in our first method.

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