CG数据库 >> Digital-Tutors – Indie Game Development Pipeline Volume 2 Character Prototyping

Digital-Tutors – Indie Game Development Pipeline Volume 2 Character Prototyping的图片1

密码: quje

如遇资源需解压密码

由于站点的合并部分资源需要解压密码,部分资源在去掉解压密码可能管理员的疏忽没有去掉原有的资源

CG-KU承诺永不收费

请阅读

/zhandianshiyongbangzhu/2015-04-18/162.html

或者在文章内回复

或联系站长

QQ845895187

CG-KU官方总群

我们的失误给小伙伴们带来不便表示深深歉意......

Software used

Unity 4.3

What you will learn

In this volume, we'll begin prototyping the functionality of our game character using the powerful Unity game engine.

We'll begin by analyzing the character concept and set up the character game object based on our specific needs. Then we'll set up our level assets that will fit our needs based on the level sketches.

Once we have our basic assets built, we'll dive into bringing our character to life through the power of scripting. We'll tackle how to make the character move, jump, double jump and attack. After scripting the character movement, we'll look at how to create a unique health system and a classic camera setup.